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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="Piratecat" data-source="post: 6407320" data-attributes="member: 2"><p>We had the opposite -- someone who complained his dice rolls were always awful and complained about it regularly. With one noted exception (six failed 4e saving throws in a row), he was wrong and they were exactly as good or bad as anyone else's, but he sure didn't see it that way. I felt for him.</p><p></p><p>Last time my wife's dice acted up, she lined them up and drilled through one of them with a power drill while the others watched. Sometimes you have to set an example. It worked.</p><p></p><p>Back on topic, I like point buy more in 5e than in previous editions. Ability scores matter a lot more, so a wider range really amplifies a character's effectiveness.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 6407320, member: 2"] We had the opposite -- someone who complained his dice rolls were always awful and complained about it regularly. With one noted exception (six failed 4e saving throws in a row), he was wrong and they were exactly as good or bad as anyone else's, but he sure didn't see it that way. I felt for him. Last time my wife's dice acted up, she lined them up and drilled through one of them with a power drill while the others watched. Sometimes you have to set an example. It worked. Back on topic, I like point buy more in 5e than in previous editions. Ability scores matter a lot more, so a wider range really amplifies a character's effectiveness. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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