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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="pemerton" data-source="post: 6413631" data-attributes="member: 42582"><p>This simply isn't true as a universal generalisation about playing D&D.</p><p></p><p>If the game was called "Let's generate Traveller characters and compare them to one another", then you would be correct. Everyone turns up with the same material, opportunity and choices: copies of the little black books, some d6s, pencils and paper.</p><p></p><p>But if the game that a group of people are playing is "Let's generate PCs, then play them through a 100-session campaign, in which the outcomes over the course of the campaign will depend heavily upon action resolution, and action resolution will in turn depend heavily upon stat modifiers", then it is not true that rolling for stats gives everyone the same material, opportunity and choices. Some get high stats, others low stats, which - relative to the game they are playing - is unequal material, unequal opportunities and unequal choices.</p><p></p><p>You might wish that everyone was playing D&D just like you do, but they're not. Hence what might be fair for the game you're playing may not be fair for the (different) game that they're playing.</p><p></p><p>Now in the real world, when person A conceives of the "game" of life one way, and person B conceives of it a different way, political conflict is the typical result. Happily, in the RPGing world there is no need for conflict, because you can play the game you like - in which stat rolling is fair - and I can play the game I like - in which stat rolling would not be fair. Given that you and I live in different countries separated by the Pacific Ocean, the odds of us ever having to play together are slim. So I don't see why it bothers you so much that I - and others with whom you'll probably never have to play either - play D&D differently from you, with resulting different conceptions of what fairness requires.</p><p></p><p>Seriously?</p><p></p><p>Wanting to play a game in which PCs have equal chances of impacting the fiction, where that equality is not expressed in terms of a one-off gamble but is an equality that endures over the course of the game, in virtue of roughly comparable capabilities in respect of action resolution, is not immature. Maybe you don't like that style of play, but so what? "Wanting to play the same game as Sacrosanct" is not any sort of necessary condition of maturity.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6413631, member: 42582"] This simply isn't true as a universal generalisation about playing D&D. If the game was called "Let's generate Traveller characters and compare them to one another", then you would be correct. Everyone turns up with the same material, opportunity and choices: copies of the little black books, some d6s, pencils and paper. But if the game that a group of people are playing is "Let's generate PCs, then play them through a 100-session campaign, in which the outcomes over the course of the campaign will depend heavily upon action resolution, and action resolution will in turn depend heavily upon stat modifiers", then it is not true that rolling for stats gives everyone the same material, opportunity and choices. Some get high stats, others low stats, which - relative to the game they are playing - is unequal material, unequal opportunities and unequal choices. You might wish that everyone was playing D&D just like you do, but they're not. Hence what might be fair for the game you're playing may not be fair for the (different) game that they're playing. Now in the real world, when person A conceives of the "game" of life one way, and person B conceives of it a different way, political conflict is the typical result. Happily, in the RPGing world there is no need for conflict, because you can play the game you like - in which stat rolling is fair - and I can play the game I like - in which stat rolling would not be fair. Given that you and I live in different countries separated by the Pacific Ocean, the odds of us ever having to play together are slim. So I don't see why it bothers you so much that I - and others with whom you'll probably never have to play either - play D&D differently from you, with resulting different conceptions of what fairness requires. Seriously? Wanting to play a game in which PCs have equal chances of impacting the fiction, where that equality is not expressed in terms of a one-off gamble but is an equality that endures over the course of the game, in virtue of roughly comparable capabilities in respect of action resolution, is not immature. Maybe you don't like that style of play, but so what? "Wanting to play the same game as Sacrosanct" is not any sort of necessary condition of maturity. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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