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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="redrick" data-source="post: 6624002" data-attributes="member: 6777696"><p>Jumping onto a 6-month long thread I haven't finished reading...</p><p></p><p>I love random rolls because I like letting the dice inform my character, instead of bringing in a set concept and trying to get the mechanics to match it. That's just me and the kind of characters I like to play.</p><p></p><p>On the other hand, being 8 levels into a 5e game with random rolls, I'll say that it doesn't seem the best for this system. The feat mechanics don't work as well when a character starts with 18 or even 20 in their prime stat. Power level disparities can be irritating if players (human beings that they are) ever get into the competitive bs. Ultimately, I think the game plays best when starting with the power level set by the standard array.</p><p></p><p>So, yesterday, I "rolled" up a character for a new campaign. I started with 8 in every stat and rolled some d6. For each die, I bought an extra point for that stat. I repeated until I'd used up the 27 point buy. The result was a random array (no reordering allowed), but within the narrow power range of the standard array. Perfect!</p><p></p><p>The character ended up being totally different from a character I would have built from scratch. I can't wait for him to hit the table on Tuesday.</p></blockquote><p></p>
[QUOTE="redrick, post: 6624002, member: 6777696"] Jumping onto a 6-month long thread I haven't finished reading... I love random rolls because I like letting the dice inform my character, instead of bringing in a set concept and trying to get the mechanics to match it. That's just me and the kind of characters I like to play. On the other hand, being 8 levels into a 5e game with random rolls, I'll say that it doesn't seem the best for this system. The feat mechanics don't work as well when a character starts with 18 or even 20 in their prime stat. Power level disparities can be irritating if players (human beings that they are) ever get into the competitive bs. Ultimately, I think the game plays best when starting with the power level set by the standard array. So, yesterday, I "rolled" up a character for a new campaign. I started with 8 in every stat and rolled some d6. For each die, I bought an extra point for that stat. I repeated until I'd used up the 27 point buy. The result was a random array (no reordering allowed), but within the narrow power range of the standard array. Perfect! The character ended up being totally different from a character I would have built from scratch. I can't wait for him to hit the table on Tuesday. [/QUOTE]
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