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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="Hussar" data-source="post: 6626194" data-attributes="member: 22779"><p>Thing is for me the issue isn't that PC A has an 18 and B has a sixteen. Who cares about that? The issue is that the die rolled character probably has a +1-3 in every stat over the point buy character. By about sixth level, that character really is functioning at one level higher. It has better skills, better attacks and about one more hit die worth of hit points. </p><p></p><p>And, for me, that's still not really the issue. The problem comes when the entire group is operating above their weight class because IME that's generally what die rolled results in. </p><p></p><p>And we've seen complaints already. DM's talking about how their groups are blowing through hard and deadly encounters. How the encounter design advice in the DMG doesn't work. IMO, some of the blame for that rests on die rolled characters. How this or that fear is overpowered because the players can afford to take feats instead of stat boosts. Sure your GWF barbarian is nasty but a point buy PC has serious weaknesses in saving throws while the die rolled PC has none. That sort of thing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6626194, member: 22779"] Thing is for me the issue isn't that PC A has an 18 and B has a sixteen. Who cares about that? The issue is that the die rolled character probably has a +1-3 in every stat over the point buy character. By about sixth level, that character really is functioning at one level higher. It has better skills, better attacks and about one more hit die worth of hit points. And, for me, that's still not really the issue. The problem comes when the entire group is operating above their weight class because IME that's generally what die rolled results in. And we've seen complaints already. DM's talking about how their groups are blowing through hard and deadly encounters. How the encounter design advice in the DMG doesn't work. IMO, some of the blame for that rests on die rolled characters. How this or that fear is overpowered because the players can afford to take feats instead of stat boosts. Sure your GWF barbarian is nasty but a point buy PC has serious weaknesses in saving throws while the die rolled PC has none. That sort of thing. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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