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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="Ranes" data-source="post: 6626790" data-attributes="member: 4826"><p>The essential point is made in a statement like this:</p><p></p><p>"You are failing to address my question."</p><p></p><p>To emphasise the point that the question has gone unanswered more than once, I could say:</p><p></p><p>"I repeat, you are failing to address my question."</p><p></p><p>And when I'm getting fed up with the number of times the question has not been addressed, I can allude to that by emphasising the repetition, like this:</p><p></p><p>"I repeat, yet again, you are failing to address my question."</p><p></p><p>No caps. No italics. No underlining. Just emphasis.</p><p></p><p>But let's get back on topic.</p><p></p><p>A couple of years ago I ran a mini campaign in which all PCs were created with 3d6, in order. How did I talk my group into this? I promised them that every creature and every NPC would be generated exactly the same way.</p><p></p><p>It was a lot of fun. Some of the die rolls that hit and missed (both the players' and mine) were unbelievable. Casters (PC and NPC) sometimes struggled to cast the most powerful spells granted them by their level and there was a distinct lack of wands of CLW.</p><p></p><p>It was only a mini campaign because we were a group of old friends getting together for a week of D&D (something we hadn't done for thirty-odd years). But high scores? All relative.</p></blockquote><p></p>
[QUOTE="Ranes, post: 6626790, member: 4826"] The essential point is made in a statement like this: "You are failing to address my question." To emphasise the point that the question has gone unanswered more than once, I could say: "I repeat, you are failing to address my question." And when I'm getting fed up with the number of times the question has not been addressed, I can allude to that by emphasising the repetition, like this: "I repeat, yet again, you are failing to address my question." No caps. No italics. No underlining. Just emphasis. But let's get back on topic. A couple of years ago I ran a mini campaign in which all PCs were created with 3d6, in order. How did I talk my group into this? I promised them that every creature and every NPC would be generated exactly the same way. It was a lot of fun. Some of the die rolls that hit and missed (both the players' and mine) were unbelievable. Casters (PC and NPC) sometimes struggled to cast the most powerful spells granted them by their level and there was a distinct lack of wands of CLW. It was only a mini campaign because we were a group of old friends getting together for a week of D&D (something we hadn't done for thirty-odd years). But high scores? All relative. [/QUOTE]
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