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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="GMforPowergamers" data-source="post: 6626994" data-attributes="member: 67338"><p>yes and at no point does that d20 he uses or you quote make up random character gen (unless I missed the roll 1d20 for stat options.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p> yes he does, when an out come needs to be determained in a random way roll 1d20 higher is better... nothing about stats though</p><p></p><p></p><p></p><p></p><p>and if everyone starts with tharray, or point buy, or just takes 3 18's and 3 17's or the DM assigns stats... this entire paragraph changes not one bit... and as such doesn't matter for rolling dice for stats...</p><p></p><p></p><p> </p><p>nope... there is no need for something bad to off set something good. There is no need for someone to commit a crime to make a place crime free... Justice can stand on it's own with no injustice.... </p><p></p><p></p><p> 100% agree here... infact that is my DMing motto</p><p></p><p> </p><p>no... sorry gotta stop you there... there is a time and place for inbalanced ones but in general balanced is better (not saying never use, or even that balanced means even... easy, mediam, hard, and deadly are all balanced... and some times you throw something under easy or over deadly... but not regularly)</p><p></p><p> </p><p>or you want your fighter to stand there disrupting his spell casting while your wizard reddies a counter spell and your cleric fights his minons....</p><p> what about an unbalanced encounter makes that better?</p><p></p><p>if my 5th level party does that to 100 cr 1/8th zombies, or my 20th level party does that to 1,000 cr 1 zombies, or my 1st level party does that to 100 cr 10 zombies... it's still cool... what about unbalanced makes it better?</p><p></p><p></p><p>my party once killed a Cr24 dragon with 1 5th level spell, we remember and joke about it... my 18th level mystic theurge/archmage once leveled a castle full of level 5 knights we talk and joke about that... last Tuesday my party beat a necromancer that was a hard encounter by xp budget but it was a ton of fun, I bet we will talk about it too...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6626994, member: 67338"] yes and at no point does that d20 he uses or you quote make up random character gen (unless I missed the roll 1d20 for stat options.... :p ) yes he does, when an out come needs to be determained in a random way roll 1d20 higher is better... nothing about stats though and if everyone starts with tharray, or point buy, or just takes 3 18's and 3 17's or the DM assigns stats... this entire paragraph changes not one bit... and as such doesn't matter for rolling dice for stats... nope... there is no need for something bad to off set something good. There is no need for someone to commit a crime to make a place crime free... Justice can stand on it's own with no injustice.... 100% agree here... infact that is my DMing motto no... sorry gotta stop you there... there is a time and place for inbalanced ones but in general balanced is better (not saying never use, or even that balanced means even... easy, mediam, hard, and deadly are all balanced... and some times you throw something under easy or over deadly... but not regularly) or you want your fighter to stand there disrupting his spell casting while your wizard reddies a counter spell and your cleric fights his minons.... what about an unbalanced encounter makes that better? if my 5th level party does that to 100 cr 1/8th zombies, or my 20th level party does that to 1,000 cr 1 zombies, or my 1st level party does that to 100 cr 10 zombies... it's still cool... what about unbalanced makes it better? my party once killed a Cr24 dragon with 1 5th level spell, we remember and joke about it... my 18th level mystic theurge/archmage once leveled a castle full of level 5 knights we talk and joke about that... last Tuesday my party beat a necromancer that was a hard encounter by xp budget but it was a ton of fun, I bet we will talk about it too... [/QUOTE]
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