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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="Celtavian" data-source="post: 6627258" data-attributes="member: 5834"><p>From a player psychology perspective no one wants to be forced to play a gimp character or what they perceive as a gimp character. Given D&D is a game that allows players to be fantasy heroes, most don't want to play Frodo Baggins or some other commoner hero. They want to play some extraordinary hero that allows them to feel powerful and equal to their companions in their specialty. I see no reason to force someone to play a character they don't like due to substantially lower stats than the other players. Otherwise, what's the point? </p><p></p><p>This isn't real life. Most aren't trying to teach real life lessons about "fairness" and "hard knocks." People deal with that stuff enough in their daily lives, why would they want to deal with it in a game? D&D allows them to fulfill their fantasy of being an extraordinary person with vastly superior capabilities to the common populace. They get to be the celebrity or hero of their day and time. Why would any DM force a player to play a character so lame that they won't have much fun playing them. </p><p></p><p>Whatever system is used make sure players all end up close to the same and extraordinary unless someone really wants to play someone weaker for role-play reasons. I see no reason to force a player looking to have fun to experience the "unfairness" of life or any hard knocks. That seems unnecessary and might drive that person away from the game or to a different table. I would not treat someone in that fashion when I DM.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6627258, member: 5834"] From a player psychology perspective no one wants to be forced to play a gimp character or what they perceive as a gimp character. Given D&D is a game that allows players to be fantasy heroes, most don't want to play Frodo Baggins or some other commoner hero. They want to play some extraordinary hero that allows them to feel powerful and equal to their companions in their specialty. I see no reason to force someone to play a character they don't like due to substantially lower stats than the other players. Otherwise, what's the point? This isn't real life. Most aren't trying to teach real life lessons about "fairness" and "hard knocks." People deal with that stuff enough in their daily lives, why would they want to deal with it in a game? D&D allows them to fulfill their fantasy of being an extraordinary person with vastly superior capabilities to the common populace. They get to be the celebrity or hero of their day and time. Why would any DM force a player to play a character so lame that they won't have much fun playing them. Whatever system is used make sure players all end up close to the same and extraordinary unless someone really wants to play someone weaker for role-play reasons. I see no reason to force a player looking to have fun to experience the "unfairness" of life or any hard knocks. That seems unnecessary and might drive that person away from the game or to a different table. I would not treat someone in that fashion when I DM. [/QUOTE]
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