Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Array v 4d6: Punishment? Or overlooked data
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6627663" data-attributes="member: 42582"><p>The bastard sword used one-handed has the same stats as a longsword.</p><p></p><p>You are correct that a cleric cannot directly rival a two-handed weapon using fighter. But that is small comfort for the player of the sword-and-shield fighter, which is hardly an uncommon build (either today, or back in the heyday of AD&D).</p><p></p><p>There are a range of options in 2nd ed AD&D to give non-warrior PCs multiple attacks.</p><p></p><p>More generally, the fact that fighters get better than clerics over time doesn't change the fact that the cleric can overshadow the fighter. We've just had survey data from WotC indicating that the majority of campaigns are in the 1st-to-6th level zone.</p><p></p><p>On the 1st ed AD&D attack tables a 5th level cleric (XP: 13,001) has the same THACO as a 4th level fighter (XP: somewhere between 8,001 and 18,000). With a 17 STR compared to a 16 STR fighter, the cleric will have a better chance to hit. 5d8 hit points is a marginally better average than 4d10, and if the cleric has a better CON score the difference might be genuinely noticeable.</p><p></p><p>It does not stop this cleric overshadowing this fighter for what might be months of play to point out that, if or when the fighter reaches a higher level at some hypothetical future time, to hit bonuses and multiple attacks will get to a point that the cleric can't rival them.</p><p></p><p></p><p>This is like saying because a horse is in some contexts tall (eg when I'm talking about animals or even mammals in general) but in some contexts not tall, or even short (eg when I'm trying to work out whether I can stable giraffes in the same building where I stable my horses) it is therefore a "logical no-no" to ever call a horse short (or tall).</p><p></p><p>When someone says that die-rolled stats are unfair, they are not suggesting that the dice are biased. They are saying that, relative to the context and purposes of their game, it is unfair for one player to have a mechanically stronger PC than another - eg becaues that player thereby gains an unearned advantage - and that rolled stats open up that possibility. Whereas points buy stats or array close it down.</p><p></p><p>That is not illogical. It's perfectly sensible. And is not rebutted by pointing out that from the point of view of gambling, the die rolling is fair because unbiased. The whole point of the critic's claim is that <em>allocating starting positions via gambling, even a fair gamble, is unfair</em>. There is nothing illogical about that claim. It's quite unremarkable.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6627663, member: 42582"] The bastard sword used one-handed has the same stats as a longsword. You are correct that a cleric cannot directly rival a two-handed weapon using fighter. But that is small comfort for the player of the sword-and-shield fighter, which is hardly an uncommon build (either today, or back in the heyday of AD&D). There are a range of options in 2nd ed AD&D to give non-warrior PCs multiple attacks. More generally, the fact that fighters get better than clerics over time doesn't change the fact that the cleric can overshadow the fighter. We've just had survey data from WotC indicating that the majority of campaigns are in the 1st-to-6th level zone. On the 1st ed AD&D attack tables a 5th level cleric (XP: 13,001) has the same THACO as a 4th level fighter (XP: somewhere between 8,001 and 18,000). With a 17 STR compared to a 16 STR fighter, the cleric will have a better chance to hit. 5d8 hit points is a marginally better average than 4d10, and if the cleric has a better CON score the difference might be genuinely noticeable. It does not stop this cleric overshadowing this fighter for what might be months of play to point out that, if or when the fighter reaches a higher level at some hypothetical future time, to hit bonuses and multiple attacks will get to a point that the cleric can't rival them. This is like saying because a horse is in some contexts tall (eg when I'm talking about animals or even mammals in general) but in some contexts not tall, or even short (eg when I'm trying to work out whether I can stable giraffes in the same building where I stable my horses) it is therefore a "logical no-no" to ever call a horse short (or tall). When someone says that die-rolled stats are unfair, they are not suggesting that the dice are biased. They are saying that, relative to the context and purposes of their game, it is unfair for one player to have a mechanically stronger PC than another - eg becaues that player thereby gains an unearned advantage - and that rolled stats open up that possibility. Whereas points buy stats or array close it down. That is not illogical. It's perfectly sensible. And is not rebutted by pointing out that from the point of view of gambling, the die rolling is fair because unbiased. The whole point of the critic's claim is that [I]allocating starting positions via gambling, even a fair gamble, is unfair[/I]. There is nothing illogical about that claim. It's quite unremarkable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Array v 4d6: Punishment? Or overlooked data
Top