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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="billd91" data-source="post: 6628736" data-attributes="member: 3400"><p>I have never agreed with this analysis. The 3e-5e system of bonuses, in my estimation, frees the PCs from needing sky high stats because it lowers the threshold for bonuses and smooths the progression. In 1e/2e, it's true that there was very little difference from about 7 to 14, but the upper ranges spiked the bonuses pretty high - encouraging players to find creative dice rolling cheats to get those 16+ stat values. In 3e-5e, you don't need that - you start getting benefits for being even slightly above average and the higher end of the normal range isn't as far ahead.</p><p></p><p>If 3e added any features to encourage PCs to boost their stats, it was in how they used stat bonuses to drive class features like spell save DCs, a paladin's save bonus and laying on of hands, etc. But even those mainly spread the incentives around rather than concentrate them in combat-heavy stats like 1e/2e did with strength, dexterity, and constitution.</p></blockquote><p></p>
[QUOTE="billd91, post: 6628736, member: 3400"] I have never agreed with this analysis. The 3e-5e system of bonuses, in my estimation, frees the PCs from needing sky high stats because it lowers the threshold for bonuses and smooths the progression. In 1e/2e, it's true that there was very little difference from about 7 to 14, but the upper ranges spiked the bonuses pretty high - encouraging players to find creative dice rolling cheats to get those 16+ stat values. In 3e-5e, you don't need that - you start getting benefits for being even slightly above average and the higher end of the normal range isn't as far ahead. If 3e added any features to encourage PCs to boost their stats, it was in how they used stat bonuses to drive class features like spell save DCs, a paladin's save bonus and laying on of hands, etc. But even those mainly spread the incentives around rather than concentrate them in combat-heavy stats like 1e/2e did with strength, dexterity, and constitution. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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