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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="Hussar" data-source="post: 8814181" data-attributes="member: 22779"><p>Funny thing is, I took a saunter back at my first post in this thread, and yup, my opinion here has never changed. Die rolling is just a way to play higher powered characters while pretending that it's "fair" or something like that. All you have to do is canvass tables with die rolled character and the average is ALWAYS higher than base point buy. It is never below. No one ever plays a group with lower than standard point buy. You might, maybe, get that one character that's slightly below the 25 point buy value, but a group? Nope. </p><p></p><p>And before anyone gets in a huff about me badwrongfunning tables or anything like that, prove me wrong. Show me a table that has a group where the average is below standard point buy value. Because I can point to any number of other tables where the average is higher (and often considerably higher) than standard. If die rolling was truly random, then the average should be below the standard as often as it's above.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8814181, member: 22779"] Funny thing is, I took a saunter back at my first post in this thread, and yup, my opinion here has never changed. Die rolling is just a way to play higher powered characters while pretending that it's "fair" or something like that. All you have to do is canvass tables with die rolled character and the average is ALWAYS higher than base point buy. It is never below. No one ever plays a group with lower than standard point buy. You might, maybe, get that one character that's slightly below the 25 point buy value, but a group? Nope. And before anyone gets in a huff about me badwrongfunning tables or anything like that, prove me wrong. Show me a table that has a group where the average is below standard point buy value. Because I can point to any number of other tables where the average is higher (and often considerably higher) than standard. If die rolling was truly random, then the average should be below the standard as often as it's above. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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