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Array v 4d6: Punishment? Or overlooked data
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<blockquote data-quote="ECMO3" data-source="post: 8814455" data-attributes="member: 7030563"><p>It may be overgenerous, but LMOP is probably the most widely played adventure in 5E and Tyranny of Dragons is one of the top 10. Point being far more players have played those adventures, and far more DMs have DMed those adventures than have played and DMed other homebrew or smaller botique published games. So you may call it "generous" but it is also unavoidably a "normal" part of 5E play.</p><p></p><p>Wizards are overpowered. That is more or less my point, and the bladesinger bonus is only really necessary if you are going to grind an enemy and soak up attacks on purpose. A back line wizard with a good dex, mage armor and shield is going to rarely get hit because he is in the back line, is not attacked that often and has a decent AC when he is.</p><p></p><p>Also the ability to just cancel critical hits with silvery barbs is a pretty big deal that any Wizard can get.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8814455, member: 7030563"] It may be overgenerous, but LMOP is probably the most widely played adventure in 5E and Tyranny of Dragons is one of the top 10. Point being far more players have played those adventures, and far more DMs have DMed those adventures than have played and DMed other homebrew or smaller botique published games. So you may call it "generous" but it is also unavoidably a "normal" part of 5E play. Wizards are overpowered. That is more or less my point, and the bladesinger bonus is only really necessary if you are going to grind an enemy and soak up attacks on purpose. A back line wizard with a good dex, mage armor and shield is going to rarely get hit because he is in the back line, is not attacked that often and has a decent AC when he is. Also the ability to just cancel critical hits with silvery barbs is a pretty big deal that any Wizard can get. [/QUOTE]
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Array v 4d6: Punishment? Or overlooked data
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