Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arresting the PCs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="akbearfoot" data-source="post: 5467154" data-attributes="member: 33560"><p>as a player, I really hate the 'you all need to be arrested' plotline.</p><p></p><p>In most games, you can't even get players to go into towns that forbid weapons, or even require measures like 'peace-tying'. Any situation that would require any pc to relenquish their weapons or voluntarily lower their defenses pretty much automatically causes the gamers I play with, including myself, to go into panic mode.</p><p></p><p>'what weapons CAN I bring', 'What can I hide', 'Lets go spend 3 weeks adding calling to our armor'weps', 'Can I bring this harmless walking cane(ie..staff of power). It will either turn into an entire gaming session filled with paranoid planning, or you can just end it with DM fiat, or a hopeless situation and have them all feel like they were railroaded.</p><p></p><p>Situations like this are exactly why so many players tend to be overly paranoid. And while I definitely appreciate the depth and dimension and flavor a good plot twist can add to a game, I'd probably rather just get killed and be pissed and roll up a new character that wasn't in jail.</p><p></p><p>Case in point. Dragon Age...great game. Worst 2 parts in the game for me were the 2 places where you 'go to jail, do not pass go, do not collect loot'. Even though you know u are going to get freed and get all your crap back, losing your choice in the matter sucks for most folks. </p><p></p><p>Plus, regardless of how cool a fight was or how daring an escape was made, I would probably take it personally if my character died during said scene. While the gear he had 'worked' so hard for was locked in a chest some place and he had no choice in the matter.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 5467154, member: 33560"] as a player, I really hate the 'you all need to be arrested' plotline. In most games, you can't even get players to go into towns that forbid weapons, or even require measures like 'peace-tying'. Any situation that would require any pc to relenquish their weapons or voluntarily lower their defenses pretty much automatically causes the gamers I play with, including myself, to go into panic mode. 'what weapons CAN I bring', 'What can I hide', 'Lets go spend 3 weeks adding calling to our armor'weps', 'Can I bring this harmless walking cane(ie..staff of power). It will either turn into an entire gaming session filled with paranoid planning, or you can just end it with DM fiat, or a hopeless situation and have them all feel like they were railroaded. Situations like this are exactly why so many players tend to be overly paranoid. And while I definitely appreciate the depth and dimension and flavor a good plot twist can add to a game, I'd probably rather just get killed and be pissed and roll up a new character that wasn't in jail. Case in point. Dragon Age...great game. Worst 2 parts in the game for me were the 2 places where you 'go to jail, do not pass go, do not collect loot'. Even though you know u are going to get freed and get all your crap back, losing your choice in the matter sucks for most folks. Plus, regardless of how cool a fight was or how daring an escape was made, I would probably take it personally if my character died during said scene. While the gear he had 'worked' so hard for was locked in a chest some place and he had no choice in the matter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arresting the PCs
Top