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<blockquote data-quote="Dannyalcatraz" data-source="post: 3545960" data-attributes="member: 19675"><p>The worst one I did in this vein took me most of...OK...99% of a campaign to figure out.</p><p></p><p>I had an interesting campaign world, interesting PCs, and an interesting foe for them to fight- Demons (of my own design) known collectively as "the Dark" who were damaged by light of all kinds, so sought to extinguish it in the world...</p><p></p><p>Everything was in place, but somehow, "the Dark" just didn't live up to their reputation. They just weren't scary.</p><p></p><p>They should have been. They warped reality, they were hard to see, and thus, hard to fight. "The Dark" had a key ability- they could force you to make a Will save in order to use any kind of attack that shed light against them- fail, and you'd decide to do something else. And all the while, they would do ability drains.</p><p></p><p>The flaw was literally of my own making- the stat they were draining was Strength, not the more logical (considering their powers) Wisdom.</p><p></p><p>The result was that while the fighters became weaker, the mages and clerics soon shrugged off the Dark-inspired impulses to avoid light-producing attacks. Each round, each mass battle, instead of getting tougher, got easier.</p><p></p><p>The final epic battle was nearly a cakewalk.</p><p></p><p>Moral: Be VERY careful when you homebrew your BBEGs or key monsters.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3545960, member: 19675"] The worst one I did in this vein took me most of...OK...99% of a campaign to figure out. I had an interesting campaign world, interesting PCs, and an interesting foe for them to fight- Demons (of my own design) known collectively as "the Dark" who were damaged by light of all kinds, so sought to extinguish it in the world... Everything was in place, but somehow, "the Dark" just didn't live up to their reputation. They just weren't scary. They should have been. They warped reality, they were hard to see, and thus, hard to fight. "The Dark" had a key ability- they could force you to make a Will save in order to use any kind of attack that shed light against them- fail, and you'd decide to do something else. And all the while, they would do ability drains. The flaw was literally of my own making- the stat they were draining was Strength, not the more logical (considering their powers) Wisdom. The result was that while the fighters became weaker, the mages and clerics soon shrugged off the Dark-inspired impulses to avoid light-producing attacks. Each round, each mass battle, instead of getting tougher, got easier. The final epic battle was nearly a cakewalk. Moral: Be VERY careful when you homebrew your BBEGs or key monsters. [/QUOTE]
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