Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arrow Types for 3rd ed.?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 2088516" data-attributes="member: 13966"><p>I use flight arrows and sheaf arrows (aka war arrows, bodkins, whatever). Flight arrows are the normal sort, sheaf arrows are extra-heavy with extra-sharp arrowheads. My houserule:</p><p></p><p>Sheaf Arrows (quiver of 20): Cost 3 gp, Weight 4 lbs., AC 7, Hardness 5, HP 1, Break DC 8</p><p>*Designed for use as ammunition with Medium-sized shortbows and composite shortbows, as well as Large-sized longbows and composite longbows. (in 3.5, just say Medium-sized bows)</p><p>*Shortbows and composite shortbows which fire a sheaf arrow deal 1d10 damage instead of their usual 1d6, while longbows and composite longbows firing a sheaf arrow deal 1d12 damage instead of their usual 1d8. Sheaf arrows are heavier and have superior arrowheads. However, this also results in such attacks having a range increment that is only half that of a normal attack with the bow, rounded down to the nearest 5 feet.</p><p>*If used on its own as a melee weapon, counts as a Tiny weapon that deals 1d4 piercing damage, with a threat range of 20 and a critical multiplier of x2. As it is not designed for melee combat, no character is considered proficient with an arrow used in melee, so they suffer a -4 non-proficiency penalty on the melee attack roll. An arrow used in melee does not threaten an area.</p><p>*A launched arrow has a 50% chance of being lost or broken if it misses the target. An arrow used in melee breaks automatically if it misses because of the target's armor or natural armor. Any arrow that successfully hits a target is damaged to the point of being unusable.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2088516, member: 13966"] I use flight arrows and sheaf arrows (aka war arrows, bodkins, whatever). Flight arrows are the normal sort, sheaf arrows are extra-heavy with extra-sharp arrowheads. My houserule: Sheaf Arrows (quiver of 20): Cost 3 gp, Weight 4 lbs., AC 7, Hardness 5, HP 1, Break DC 8 *Designed for use as ammunition with Medium-sized shortbows and composite shortbows, as well as Large-sized longbows and composite longbows. (in 3.5, just say Medium-sized bows) *Shortbows and composite shortbows which fire a sheaf arrow deal 1d10 damage instead of their usual 1d6, while longbows and composite longbows firing a sheaf arrow deal 1d12 damage instead of their usual 1d8. Sheaf arrows are heavier and have superior arrowheads. However, this also results in such attacks having a range increment that is only half that of a normal attack with the bow, rounded down to the nearest 5 feet. *If used on its own as a melee weapon, counts as a Tiny weapon that deals 1d4 piercing damage, with a threat range of 20 and a critical multiplier of x2. As it is not designed for melee combat, no character is considered proficient with an arrow used in melee, so they suffer a -4 non-proficiency penalty on the melee attack roll. An arrow used in melee does not threaten an area. *A launched arrow has a 50% chance of being lost or broken if it misses the target. An arrow used in melee breaks automatically if it misses because of the target's armor or natural armor. Any arrow that successfully hits a target is damaged to the point of being unusable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arrow Types for 3rd ed.?
Top