Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yair" data-source="post: 4944823" data-attributes="member: 10913"><p>Alright, finished the grog. I took a little liberty with the Warrior virtue, making him a soldier for the mob rather than an army. His blocked abilities are social-skills - he's inherently unable to relate to people and make them like him; but I assume he is able to lie well enough, and to learn games of chance or hold his liqueur. I also took some skill in storytellling, even though there isn't such a skill per se.</p><p></p><p>Guerino, the Sour</p><p>Age: 20</p><p>Characteristics: Int -3, Per +1, Pre 0, Com -3, Str 0, Sta +3, Dex +3, Qui +3</p><p>Virtues & Flaws: Puissant Great Weapon, Tough, Warrior; Ability Block (social skills), Branded Criminal (Social Status), Pessimistic (Personality Flaw).</p><p>Abilities: Athletics 2, Awareness 2 (hidden weapons), Brawl 3 (fist), Carouse* 2 (games of chance), Great Weapon 5+2 (Staff), Italian 5, Legerdemain 1 (con games), Mafia Lore 4 (crime lords), Nemi Glade Lore 2 (covenfolk), Profession: Ruffian 3, Stealth 2 (in city), Storytelling 1, Venice Lore 4 (dark alleys)</p><p> * This represents knowledge and skill in the games, but not friend-making behavior, which Guerino is unable to master. Guerino may play well, but he doesn't play nice.</p><p>Personality Traits: Pessimistic +3, Tale-spinner +1 (morbid tales), Stubborn +3</p><p>Equipment: Staff (Init +2, Atk +3, Dfn +3, Dam +2, Load 2), Leather Scale Hauberk (Protection/Load 3)</p><p>Burden 2 [4 points]; Encumbrance 2 [reduces Initiative and athletic activities]</p><p>Soak: 9</p><p>Combat: </p><p> Staff: Init +3, Atk +14, Dfn +14, Dam +2</p><p> Fist: Init +1, Atk +7, Dfn +7, Dam +0</p><p> Kick: Init +0, Atk +6, Dfn +5, Dam +3</p><p></p><p>Background: Growing up as a ruffian in Venice left Guerino with a rather dour and morbid take on life. He was always tough and capable, but never much-liked, and he didn't like the job too much. Not the sharpest knife in the shed, Guerino got caught for beating some noble's son up, and ended up branded as a criminal. Though this didn't hurt his business much, he didn't like the duke's prison, at all, and decided to seek alternative employment. He eventually landed in the Nemi Glade as a guard, but his sour outlook soon led him to be "exported" into serving as Leo's bodyguard when he was sent to the north, to Germany. Guerino doesn't mind - he much prefers this job, and is rather surprised things didn't go much worse for him. If he was a betting man, and he is, he'll bet that this is just a curse in disguise, and he'll surely die at some dragon's jaws or something soon enough. Until then, he's determined to live his life the way a man should - with force and tenacity. </p><p> The only problem is that no one seems to speak Italian is these foreign lands. He can't make sense of their barbarian speech. This leaves him only the company of Leo, which neither one of them particularly enjoys.</p></blockquote><p></p>
[QUOTE="Yair, post: 4944823, member: 10913"] Alright, finished the grog. I took a little liberty with the Warrior virtue, making him a soldier for the mob rather than an army. His blocked abilities are social-skills - he's inherently unable to relate to people and make them like him; but I assume he is able to lie well enough, and to learn games of chance or hold his liqueur. I also took some skill in storytellling, even though there isn't such a skill per se. Guerino, the Sour Age: 20 Characteristics: Int -3, Per +1, Pre 0, Com -3, Str 0, Sta +3, Dex +3, Qui +3 Virtues & Flaws: Puissant Great Weapon, Tough, Warrior; Ability Block (social skills), Branded Criminal (Social Status), Pessimistic (Personality Flaw). Abilities: Athletics 2, Awareness 2 (hidden weapons), Brawl 3 (fist), Carouse* 2 (games of chance), Great Weapon 5+2 (Staff), Italian 5, Legerdemain 1 (con games), Mafia Lore 4 (crime lords), Nemi Glade Lore 2 (covenfolk), Profession: Ruffian 3, Stealth 2 (in city), Storytelling 1, Venice Lore 4 (dark alleys) * This represents knowledge and skill in the games, but not friend-making behavior, which Guerino is unable to master. Guerino may play well, but he doesn't play nice. Personality Traits: Pessimistic +3, Tale-spinner +1 (morbid tales), Stubborn +3 Equipment: Staff (Init +2, Atk +3, Dfn +3, Dam +2, Load 2), Leather Scale Hauberk (Protection/Load 3) Burden 2 [4 points]; Encumbrance 2 [reduces Initiative and athletic activities] Soak: 9 Combat: Staff: Init +3, Atk +14, Dfn +14, Dam +2 Fist: Init +1, Atk +7, Dfn +7, Dam +0 Kick: Init +0, Atk +6, Dfn +5, Dam +3 Background: Growing up as a ruffian in Venice left Guerino with a rather dour and morbid take on life. He was always tough and capable, but never much-liked, and he didn't like the job too much. Not the sharpest knife in the shed, Guerino got caught for beating some noble's son up, and ended up branded as a criminal. Though this didn't hurt his business much, he didn't like the duke's prison, at all, and decided to seek alternative employment. He eventually landed in the Nemi Glade as a guard, but his sour outlook soon led him to be "exported" into serving as Leo's bodyguard when he was sent to the north, to Germany. Guerino doesn't mind - he much prefers this job, and is rather surprised things didn't go much worse for him. If he was a betting man, and he is, he'll bet that this is just a curse in disguise, and he'll surely die at some dragon's jaws or something soon enough. Until then, he's determined to live his life the way a man should - with force and tenacity. The only problem is that no one seems to speak Italian is these foreign lands. He can't make sense of their barbarian speech. This leaves him only the company of Leo, which neither one of them particularly enjoys. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Ars Magica 5e, Rhine Tribunal, 1220, Recruiting.
Top