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General Tabletop Discussion
*Dungeons & Dragons
Art direction and 5th edition
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<blockquote data-quote="Zulithe" data-source="post: 5755366" data-attributes="member: 4708"><p>While it is further down the line of importance than game mechanics, art design in tabletop gaming is immensely important. It helps set the visual groundwork for all of the locales and races, inspires DMs and players to create memorable settings and characters, and helps catch the eye of potential buyers. Oh, and it gives us something nice to look at if you flip through your books on the toilet (don't tell my players that.)</p><p></p><p>In my mind, there were some questionable art design choices in 4E. At enworld alone there must have been dozens of threads about gnome hair. For me personally, I was rather bothered that they changed halflings so much that they now no longer sport their characteristic hairy feet. To me, this is blasphemy.</p><p></p><p>5E is a fantastic chance to reset some things to how they were while also taking others in drastically new directions.</p><p></p><p>If there was but one thing I could change about 5E it would be this: No Wayne Reynolds.</p><p></p><p>I LOVE Wayne. A lot. He is perhaps my favorite D&D artist of all time. But it bothers me how D&D 4E and Pathfinder both utilize his art so heavily. There are some subtle differences in how he portrays things in each brand, elf ears for example, but overall it's just too similar.</p><p></p><p>I hate walking into a bookstore and seeing D&D and Pathfinder both with covers that look way too similar. I think WotC should cut their losses, let Paizo have him, and take a new direction. There are so many amazing artists in this world, why should these two products that are already so much alike also use the same artist for the majority of their major art pieces?</p><p></p><p>What are some of your thoughts on D&D 5e and its potential use or misuse of art?</p></blockquote><p></p>
[QUOTE="Zulithe, post: 5755366, member: 4708"] While it is further down the line of importance than game mechanics, art design in tabletop gaming is immensely important. It helps set the visual groundwork for all of the locales and races, inspires DMs and players to create memorable settings and characters, and helps catch the eye of potential buyers. Oh, and it gives us something nice to look at if you flip through your books on the toilet (don't tell my players that.) In my mind, there were some questionable art design choices in 4E. At enworld alone there must have been dozens of threads about gnome hair. For me personally, I was rather bothered that they changed halflings so much that they now no longer sport their characteristic hairy feet. To me, this is blasphemy. 5E is a fantastic chance to reset some things to how they were while also taking others in drastically new directions. If there was but one thing I could change about 5E it would be this: No Wayne Reynolds. I LOVE Wayne. A lot. He is perhaps my favorite D&D artist of all time. But it bothers me how D&D 4E and Pathfinder both utilize his art so heavily. There are some subtle differences in how he portrays things in each brand, elf ears for example, but overall it's just too similar. I hate walking into a bookstore and seeing D&D and Pathfinder both with covers that look way too similar. I think WotC should cut their losses, let Paizo have him, and take a new direction. There are so many amazing artists in this world, why should these two products that are already so much alike also use the same artist for the majority of their major art pieces? What are some of your thoughts on D&D 5e and its potential use or misuse of art? [/QUOTE]
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