Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Art of the Peel
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HeapThaumaturgist" data-source="post: 4375202" data-attributes="member: 12332"><p>To be honest, your way lies madness.</p><p></p><p>Essentially, and you see this in PVP, there's absolutely no reason not to play a Striker if that's the methodology that is being employed by the DM. Otherwise you have to overpower the tanks as they overpowered Clerics in the last edition and then, being people, you'll find nobody plays a Striker, they all play a Paladin, who is now a SUPER-Striker, because you've beefed him up to the point where the incentives are so strong you create a whole new issue. (In 3E they pumped the clerics, to try and let them heal AND play, to the point that my last campaign was entirely multi-classed clerics.)</p><p></p><p>So, sure, you can find a 'magic number' that the GM decides means the monsters focus on the paladin, but then everybody is going to want to play a paladin so that the uber-damage falls to them. Because the 'magic number' is, "The Paladin Can DPS Better Than The DPS".</p><p></p><p>WoW handles this with itemization, talents, and alternate abilities. The PVE Tank Warrior is, essentially, a whole other class than the PVP DPS Warrior. They use different gear, different talents, different stances and hotbars of abilities. </p><p></p><p>D&D is ALL PVE, though. But your GM is making it PVP. And the Paladin is a PVE Tank. Every class is one thing, and if you make the PVE Tank into PVE Tank + PVP DPS, then he's suddenly got two suites of output compared to everybody else. </p><p></p><p>The best way would be to pin even more damage on the Challenge, such that the UBERDAMAGE only triggers on the enemy hitting somebody else, but then you'll already be into the realm of being so attractive it's worth it to try and get multiple paladins in the party such that they play round-robin Markathalons with the enemy to force that DPS spike. </p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 4375202, member: 12332"] To be honest, your way lies madness. Essentially, and you see this in PVP, there's absolutely no reason not to play a Striker if that's the methodology that is being employed by the DM. Otherwise you have to overpower the tanks as they overpowered Clerics in the last edition and then, being people, you'll find nobody plays a Striker, they all play a Paladin, who is now a SUPER-Striker, because you've beefed him up to the point where the incentives are so strong you create a whole new issue. (In 3E they pumped the clerics, to try and let them heal AND play, to the point that my last campaign was entirely multi-classed clerics.) So, sure, you can find a 'magic number' that the GM decides means the monsters focus on the paladin, but then everybody is going to want to play a paladin so that the uber-damage falls to them. Because the 'magic number' is, "The Paladin Can DPS Better Than The DPS". WoW handles this with itemization, talents, and alternate abilities. The PVE Tank Warrior is, essentially, a whole other class than the PVP DPS Warrior. They use different gear, different talents, different stances and hotbars of abilities. D&D is ALL PVE, though. But your GM is making it PVP. And the Paladin is a PVE Tank. Every class is one thing, and if you make the PVE Tank into PVE Tank + PVP DPS, then he's suddenly got two suites of output compared to everybody else. The best way would be to pin even more damage on the Challenge, such that the UBERDAMAGE only triggers on the enemy hitting somebody else, but then you'll already be into the realm of being so attractive it's worth it to try and get multiple paladins in the party such that they play round-robin Markathalons with the enemy to force that DPS spike. --fje [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Art of the Peel
Top