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Art of the Peel
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<blockquote data-quote="Stalker0" data-source="post: 4376292" data-attributes="member: 5889"><p>I found this discussion pretty interesting. So far, we have always played it that monsters try to avoid taking the paladin's damage as much as possible, but I've never really run an analysis to see if the monster's are better off taking the pain.</p><p></p><p>That said, the paladin in our group always gets really excited when his mark tries to attack someone else and he gets to throw on some automatic damage. And even if the damage isn't enough of a deterrent, the defender is STILL defending, he is providing his buddies a free +2 to AC.</p><p></p><p>Now I want to try an encounter with zombies or something and the striker gets hit with somekind of dust that makes every creature want to attack him above all else, and see how the defender's abilities work when the creatures don't take the bait and keep going after the striker.</p><p></p><p></p><p>Finally, for those that are saying high int high level monsters would know exactly how to take on a party, remember that PCs are EXCEPTIONS to the rule. These people just don't exist. Monsters don't see people drop unconscious and suddenly get back up like nothing happened, they don't see people recover near completely after just a few minutes, people with that extreme amount of toughness, power, and loot!! Monsters are used to fighting npcs, and when that changes, they should be just as surprised as anyone.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4376292, member: 5889"] I found this discussion pretty interesting. So far, we have always played it that monsters try to avoid taking the paladin's damage as much as possible, but I've never really run an analysis to see if the monster's are better off taking the pain. That said, the paladin in our group always gets really excited when his mark tries to attack someone else and he gets to throw on some automatic damage. And even if the damage isn't enough of a deterrent, the defender is STILL defending, he is providing his buddies a free +2 to AC. Now I want to try an encounter with zombies or something and the striker gets hit with somekind of dust that makes every creature want to attack him above all else, and see how the defender's abilities work when the creatures don't take the bait and keep going after the striker. Finally, for those that are saying high int high level monsters would know exactly how to take on a party, remember that PCs are EXCEPTIONS to the rule. These people just don't exist. Monsters don't see people drop unconscious and suddenly get back up like nothing happened, they don't see people recover near completely after just a few minutes, people with that extreme amount of toughness, power, and loot!! Monsters are used to fighting npcs, and when that changes, they should be just as surprised as anyone. [/QUOTE]
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