Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Article on _genuine_ mature themes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Deadguy" data-source="post: 841545" data-attributes="member: 2480"><p>I just wanted to let you know, Doc, that I managed to play in a game with a similar predication to the idea you describe. At the time it was one of the best games I had ever participated in. The basic idea was to be playing ourselves (there were 3, later 4 of us). We started by witnessing an impossible 'magical' event, and then getting hit by the repercussions of that event. I can still remember meeting the talking cat (sounds silly - at the time it was downright spooky!).</p><p></p><p>Then we slowly began to change because of our experiences, transforming into creatures out of fairytale and nightmare, though still able to hide behind a facade of the mundane if we so chose. It was interesting just how alien we became as time went by. One embraced his heritage absolutely and became a murderous killing machine. Another retreated into fairyland, living a 'normal' life. A third tried to pretend she was still innocent, whilst embodying magic that twisted the hearts and minds of those around her, as her emotions were moved. And for myself, I tried to live on as a normal person, whilst being suckered into fighting on the wrong side by a woman he fell in love with (in the end I was hated by every character in the group - and we only met up when a real crisis broke out).</p><p></p><p>Four players - four characters - four very different responses to the events that slowly swept them up. But in many ways one of the finest sessions took place early on, when we were joined by an extra player for a single session. He too played himself, except that he was <em>entirely</em> normal. At the time the story revolved around a vampire (of sorts), and he was manipulated by it, and later nearly slain by it. We managed to rescue him, and he helped us defeat it. In the process, of course, we revealed our true natures to him, the first person we'd actually confessed to. And his response was great - not awe, nor wonderment. But bitterness, anger, that we were special and he wasn't. I can still vividly remember the conversation we had at the end: "I am sorry it turned out this way. If it's any consolation, none of us <em>chose</em> this, and if we could undo it, we would," I told him. He replied "It's <em>no</em> consolation," with real bitterness. Our characters never spoke to each other again, and it was probably the most poignant moment of 'betrayal' I'd ever felt in an RPG to that time.</p><p></p><p>Mature-themed games are doable. It just takes the right group at the right time (I say the latter, since 12 years on I still game with the same people, but none of us think we could recreate that campaign now). Still, if it <em>is</em> your cup of tea, and you <em>can</em> get it, then, boy, does it feel fantastic! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Deadguy, post: 841545, member: 2480"] I just wanted to let you know, Doc, that I managed to play in a game with a similar predication to the idea you describe. At the time it was one of the best games I had ever participated in. The basic idea was to be playing ourselves (there were 3, later 4 of us). We started by witnessing an impossible 'magical' event, and then getting hit by the repercussions of that event. I can still remember meeting the talking cat (sounds silly - at the time it was downright spooky!). Then we slowly began to change because of our experiences, transforming into creatures out of fairytale and nightmare, though still able to hide behind a facade of the mundane if we so chose. It was interesting just how alien we became as time went by. One embraced his heritage absolutely and became a murderous killing machine. Another retreated into fairyland, living a 'normal' life. A third tried to pretend she was still innocent, whilst embodying magic that twisted the hearts and minds of those around her, as her emotions were moved. And for myself, I tried to live on as a normal person, whilst being suckered into fighting on the wrong side by a woman he fell in love with (in the end I was hated by every character in the group - and we only met up when a real crisis broke out). Four players - four characters - four very different responses to the events that slowly swept them up. But in many ways one of the finest sessions took place early on, when we were joined by an extra player for a single session. He too played himself, except that he was [i]entirely[/i] normal. At the time the story revolved around a vampire (of sorts), and he was manipulated by it, and later nearly slain by it. We managed to rescue him, and he helped us defeat it. In the process, of course, we revealed our true natures to him, the first person we'd actually confessed to. And his response was great - not awe, nor wonderment. But bitterness, anger, that we were special and he wasn't. I can still vividly remember the conversation we had at the end: "I am sorry it turned out this way. If it's any consolation, none of us [i]chose[/i] this, and if we could undo it, we would," I told him. He replied "It's [i]no[/i] consolation," with real bitterness. Our characters never spoke to each other again, and it was probably the most poignant moment of 'betrayal' I'd ever felt in an RPG to that time. Mature-themed games are doable. It just takes the right group at the right time (I say the latter, since 12 years on I still game with the same people, but none of us think we could recreate that campaign now). Still, if it [i]is[/i] your cup of tea, and you [i]can[/i] get it, then, boy, does it feel fantastic! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Article on _genuine_ mature themes
Top