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Artifact and ECL rules question
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<blockquote data-quote="Upper_Krust" data-source="post: 4393760" data-attributes="member: 326"><p>Howdy Belzamus mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Sort of. From my experience, equipment (in 3E) is roughly worth about one third a characters ECL/CR. However, this does vary to a degree dependant upon classes.</p><p></p><p>Therefore to maintain that balance, any template should (or rather could - if we have the option of both) add that same amount.</p><p></p><p>Now lets go back to that example. </p><p></p><p>If we have a 60th-level Character (before we apply the Intermediate Deity Template), then that character would technically already have 60-levels worth of equipment making up about 1/3 of their ECL/CR.</p><p></p><p>So when we add the template, that takes us up to ECL 120. Therefore that character should have 120th-level equipment (or rather equipment should be 1/3 of their total ECL which would be 80 without any equipment).</p><p> </p><p></p><p></p><p>When you know the Wealth level (ie. 120 levels of wealth), then you use the artifact rules in the book to determine the value of each individual item (one of four that will make up the immortal's equipment).</p><p> </p><p></p><p></p><p>There is no limit. Simply the GP limit of the item. </p><p></p><p>I do often suggest that all armour, shields and weapons have an enhancement bonus equal to or greater than the total sum of the special powers total market modifiers. </p><p> </p><p></p><p></p><p>Thats correct. Although its a simplification of the math.</p><p></p><p>The way the math works if ECL is 120 then that means you have roughly equipment worth 40 ECL. The most powerful a single artifact can be is 1/4 of your wealth total. Therefore each artifact will be worth 10 ECL. Given that one Divine Ability is +1 ECL then it becomes easy to swop.</p><p></p><p>I generally use the quick method of simply treating each artifact as equal to a number of divine abilities equal to your Divine Rank. That gives a good average and means you don't have to keep chopping and changing them every few ECL, just every change in Divine Status, which is more of a paradigm shift. </p><p> </p><p></p><p></p><p>Both. I think what I meant to specify was that the Time Lord Template would add approx. 4 Omnific Abilities worth of Artifacts.</p><p></p><p>Remember that the Time Lord would already have 999 Levels worth of equipment from its own class levels and/or hit dice.</p><p> </p><p></p><p></p><p>Hope the above helps, if not I'm happy to go over it in more detail for you (or anyone else).</p><p> </p><p></p><p></p><p>Thats why I'm here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 4393760, member: 326"] Howdy Belzamus mate! :) Sort of. From my experience, equipment (in 3E) is roughly worth about one third a characters ECL/CR. However, this does vary to a degree dependant upon classes. Therefore to maintain that balance, any template should (or rather could - if we have the option of both) add that same amount. Now lets go back to that example. If we have a 60th-level Character (before we apply the Intermediate Deity Template), then that character would technically already have 60-levels worth of equipment making up about 1/3 of their ECL/CR. So when we add the template, that takes us up to ECL 120. Therefore that character should have 120th-level equipment (or rather equipment should be 1/3 of their total ECL which would be 80 without any equipment). When you know the Wealth level (ie. 120 levels of wealth), then you use the artifact rules in the book to determine the value of each individual item (one of four that will make up the immortal's equipment). There is no limit. Simply the GP limit of the item. I do often suggest that all armour, shields and weapons have an enhancement bonus equal to or greater than the total sum of the special powers total market modifiers. Thats correct. Although its a simplification of the math. The way the math works if ECL is 120 then that means you have roughly equipment worth 40 ECL. The most powerful a single artifact can be is 1/4 of your wealth total. Therefore each artifact will be worth 10 ECL. Given that one Divine Ability is +1 ECL then it becomes easy to swop. I generally use the quick method of simply treating each artifact as equal to a number of divine abilities equal to your Divine Rank. That gives a good average and means you don't have to keep chopping and changing them every few ECL, just every change in Divine Status, which is more of a paradigm shift. Both. I think what I meant to specify was that the Time Lord Template would add approx. 4 Omnific Abilities worth of Artifacts. Remember that the Time Lord would already have 999 Levels worth of equipment from its own class levels and/or hit dice. Hope the above helps, if not I'm happy to go over it in more detail for you (or anyone else). Thats why I'm here. ;) [/QUOTE]
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