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Artifact and ECL rules question
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<blockquote data-quote="Belzamus" data-source="post: 5206974" data-attributes="member: 61612"><p>Oh, I misread your Golem comment, apologies. I see what you mean, and yes, indeed.</p><p></p><p>Summoning is, of course, both iconic and integral. I give Adjuration to every deity I stat just to take advantage of their Portfolio powers.</p><p></p><p>I still stand by the tactic being less than optimal in a lot of cases in high-Immortal play. If you're outclassed by an opponent, it would be better to run far and run fast; your allies won't even show up on the radar if it can effortlessly sweep you yourself aside. </p><p></p><p>Also, I for one never liked the Neutronium Golem. It's frankly, a poorly designed monster. That CR is ludicrous and not even close to correct. Khorvanis (a stage II demiurge of mine, ECL 1200 I believe) could sweep an endless amount of them aside with no threat to himself. Beyond that, though, it's simply not equipped to deal with the kind of threats it's alleged to face. A party of well-prepared ECL 800s or so ought to have little difficulty taking one down. Almost any tactic will work on it, it has precious few defenses and its offense isn't anywhere near as dangerous as it first appears. </p><p></p><p>Oh, and about Cosmic D. I'd simply worry about it getting out of hand, letting you summon far more powerful creatures than you yourself yet still under your control. Adjuration gives you mooks; those buffed-up summons could theoretically let you call in Cthulu and boss him around. Though...I suppose HD start scaling so high later on, it actually ends up underpowered without a divine or cosmic ability to boost it. Hmm...Now that I think about it, it might not even scale enough as it is.</p><p></p><p>Oh, and sorry for my tone above, I was having a bad day yesterday.</p><p></p><p>Edit: Oh, and against something with Learned Opponent Immunity and such, you really need something like Paradox or Multidimensional or you're pretty much screwed (unless you're the type that relies on 1-shot hits of incredible overwhelming force, rather than multiple, lesser such). Of course, Abrogate is always a good ace in the hole for situations like that, though it *really* should be limited to Cosmics and below, I think, to be balanced. Divine Nullification could conceivably demolish such abilities by pulling out their foundation/prerequisites, too. Anyway, Paradox, now THERE's a summoning ability...</p></blockquote><p></p>
[QUOTE="Belzamus, post: 5206974, member: 61612"] Oh, I misread your Golem comment, apologies. I see what you mean, and yes, indeed. Summoning is, of course, both iconic and integral. I give Adjuration to every deity I stat just to take advantage of their Portfolio powers. I still stand by the tactic being less than optimal in a lot of cases in high-Immortal play. If you're outclassed by an opponent, it would be better to run far and run fast; your allies won't even show up on the radar if it can effortlessly sweep you yourself aside. Also, I for one never liked the Neutronium Golem. It's frankly, a poorly designed monster. That CR is ludicrous and not even close to correct. Khorvanis (a stage II demiurge of mine, ECL 1200 I believe) could sweep an endless amount of them aside with no threat to himself. Beyond that, though, it's simply not equipped to deal with the kind of threats it's alleged to face. A party of well-prepared ECL 800s or so ought to have little difficulty taking one down. Almost any tactic will work on it, it has precious few defenses and its offense isn't anywhere near as dangerous as it first appears. Oh, and about Cosmic D. I'd simply worry about it getting out of hand, letting you summon far more powerful creatures than you yourself yet still under your control. Adjuration gives you mooks; those buffed-up summons could theoretically let you call in Cthulu and boss him around. Though...I suppose HD start scaling so high later on, it actually ends up underpowered without a divine or cosmic ability to boost it. Hmm...Now that I think about it, it might not even scale enough as it is. Oh, and sorry for my tone above, I was having a bad day yesterday. Edit: Oh, and against something with Learned Opponent Immunity and such, you really need something like Paradox or Multidimensional or you're pretty much screwed (unless you're the type that relies on 1-shot hits of incredible overwhelming force, rather than multiple, lesser such). Of course, Abrogate is always a good ace in the hole for situations like that, though it *really* should be limited to Cosmics and below, I think, to be balanced. Divine Nullification could conceivably demolish such abilities by pulling out their foundation/prerequisites, too. Anyway, Paradox, now THERE's a summoning ability... [/QUOTE]
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