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Artificer Artillerist / Hexblade Warlock Best Arcane Sniper?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8379088" data-attributes="member: 6988941"><p>Arcane firearm only works "when you cast an artificer spell through the firearm", not on Eldritch Blast. Warlock levels are still basically always going to result in "the best arcane sniper" even if you miss out on a key Artillerist ability, but it doesn't quite have the synergy you're hoping for.</p><p></p><p>Hex has a range of 90 feet, Hexblade's Curse 30 feet. They don't have to stay within those distances but still the scenario you've outlined would not generally work. "Sniping" at more than 90 feet rarely comes up in real gameplay (and to the degree it does it's usually low stakes pot-shots at the beginning or end of combat), but needing to get within 30 feet seems like it spoils the whole "sniper" thing. That doesn't make it bad, just not necessarily what you want it to be.</p><p></p><p>Warlock levels are still pretty sweet for what you're going for. Given that you are ignoring most of the features of Hexblade other than the curse (the range of which doesn't seem to actually jive with what you have in mind) you might be better off (depending on your adventuring day) being a Genie Warlock and just adding your proficiency bonus to attack roll based damage once per turn, no range limitations attached.</p><p></p><p>In terms of "arcane sniping" the only Wizard subclass with a particular boon on that front is the Bladesinger, if you count firing a ranged cantrip and a ranged weapon in the same action as "arcane sniping". It is not compatible with Arcane Firearm either since you can't hold your artificer focus and use a ranged weapon at the same time, though perhaps a sympathetic DM would let you use an infused repeating shot handcrossbow. In any case, its a 6 level dip, so hardly on the table unless you're really more interested in Wizard than Artificer. A more reasonable Wizard choice for an artillarist long term is two levels of Evocation so that when they get AoE spells later on they can use them with abandon, but that ain't sniping.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8379088, member: 6988941"] Arcane firearm only works "when you cast an artificer spell through the firearm", not on Eldritch Blast. Warlock levels are still basically always going to result in "the best arcane sniper" even if you miss out on a key Artillerist ability, but it doesn't quite have the synergy you're hoping for. Hex has a range of 90 feet, Hexblade's Curse 30 feet. They don't have to stay within those distances but still the scenario you've outlined would not generally work. "Sniping" at more than 90 feet rarely comes up in real gameplay (and to the degree it does it's usually low stakes pot-shots at the beginning or end of combat), but needing to get within 30 feet seems like it spoils the whole "sniper" thing. That doesn't make it bad, just not necessarily what you want it to be. Warlock levels are still pretty sweet for what you're going for. Given that you are ignoring most of the features of Hexblade other than the curse (the range of which doesn't seem to actually jive with what you have in mind) you might be better off (depending on your adventuring day) being a Genie Warlock and just adding your proficiency bonus to attack roll based damage once per turn, no range limitations attached. In terms of "arcane sniping" the only Wizard subclass with a particular boon on that front is the Bladesinger, if you count firing a ranged cantrip and a ranged weapon in the same action as "arcane sniping". It is not compatible with Arcane Firearm either since you can't hold your artificer focus and use a ranged weapon at the same time, though perhaps a sympathetic DM would let you use an infused repeating shot handcrossbow. In any case, its a 6 level dip, so hardly on the table unless you're really more interested in Wizard than Artificer. A more reasonable Wizard choice for an artillarist long term is two levels of Evocation so that when they get AoE spells later on they can use them with abandon, but that ain't sniping. [/QUOTE]
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