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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Artificer Balancing
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<blockquote data-quote="VenerableBede" data-source="post: 8976173" data-attributes="member: 7032917"><p>I will admit to not being excited by the artificer when I first read through it, but after trying to deep-dive so I could try my hand at a few archetypes, I really like it. The only thing I would change, if given the option, would be to naturally give the artificer new schematics (for rarer magic items) as it levels up, to help keep schematics/infusions from almost entirely being a "dependent on the GM, who is already possibly overwhelmed by the thousand other aspects of GMing" feature.</p><p>As most people have stated above, while there are some (perhaps unexpectedly) good options for damage, the artificer largely focuses on buffs and utility. I'll leave that there since it's been beaten to death in this thread.</p></blockquote><p></p>
[QUOTE="VenerableBede, post: 8976173, member: 7032917"] I will admit to not being excited by the artificer when I first read through it, but after trying to deep-dive so I could try my hand at a few archetypes, I really like it. The only thing I would change, if given the option, would be to naturally give the artificer new schematics (for rarer magic items) as it levels up, to help keep schematics/infusions from almost entirely being a "dependent on the GM, who is already possibly overwhelmed by the thousand other aspects of GMing" feature. As most people have stated above, while there are some (perhaps unexpectedly) good options for damage, the artificer largely focuses on buffs and utility. I'll leave that there since it's been beaten to death in this thread. [/QUOTE]
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Artificer Balancing
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