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Artificer Class 5e Homebrew
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<blockquote data-quote="Shrimpboy107" data-source="post: 6669462" data-attributes="member: 6794809"><p>What would you recommend limiting it to then? Once per short rest? I know you recommended proficiency bonus before, but that would allow even more castings of it at higher levels than int mod and it would be a completely random limiting mechanic that doesn't fit along with other infusions.</p><p></p><p>Yep! Thanks for pointing it out. I changed it to make it work like spare the dying for living constructs and a pseudo-spare the dying for regular constructs so it should work for both WF and any other construct that was living before dying by being knocked down to 0 hit points.</p></blockquote><p></p>
[QUOTE="Shrimpboy107, post: 6669462, member: 6794809"] What would you recommend limiting it to then? Once per short rest? I know you recommended proficiency bonus before, but that would allow even more castings of it at higher levels than int mod and it would be a completely random limiting mechanic that doesn't fit along with other infusions. Yep! Thanks for pointing it out. I changed it to make it work like spare the dying for living constructs and a pseudo-spare the dying for regular constructs so it should work for both WF and any other construct that was living before dying by being knocked down to 0 hit points. [/QUOTE]
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