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Artificer Class, Revised: Rip Me A New One
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<blockquote data-quote="RealAlHazred" data-source="post: 6749957" data-attributes="member: 25818"><p><strong>Originally posted by Marandahir:</strong></p><p></p><p>Ahh, well, here's the difference: while I did dabble with the Artificer in 3.5e Eberron, I really fell in love with the class in 4e, and the alchemy-healing infusions stuff seem pretty core to it for me. And I always saw it less as reverse-engineering specific types of spells as being the Tech studient (to the arts student the Bard is, and the traditional education students the Wizard, Warlock, and Sorcerer are; those three just have different approaches to getting an A – studying hard, being naturally talented and able to wing it, or bribing the teacher/cheating). So certain elements of this really don't feel Artificer to me, but feel like they're trying to push beyond the class' conceptual bounds, but that may be due to a limitation of my view of it. Conversely, it could well be that 4e distilled the class into something more archetypal (the alchemist/engineer type-character) and that they could really do with trimming the fat. Due to a difference in design goal here, I really don't know if I can use your Artificer concept without some extensive reworking. But there's some good stuff here.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6749957, member: 25818"] [b]Originally posted by Marandahir:[/b] Ahh, well, here's the difference: while I did dabble with the Artificer in 3.5e Eberron, I really fell in love with the class in 4e, and the alchemy-healing infusions stuff seem pretty core to it for me. And I always saw it less as reverse-engineering specific types of spells as being the Tech studient (to the arts student the Bard is, and the traditional education students the Wizard, Warlock, and Sorcerer are; those three just have different approaches to getting an A – studying hard, being naturally talented and able to wing it, or bribing the teacher/cheating). So certain elements of this really don't feel Artificer to me, but feel like they're trying to push beyond the class' conceptual bounds, but that may be due to a limitation of my view of it. Conversely, it could well be that 4e distilled the class into something more archetypal (the alchemist/engineer type-character) and that they could really do with trimming the fat. Due to a difference in design goal here, I really don't know if I can use your Artificer concept without some extensive reworking. But there's some good stuff here. [/QUOTE]
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