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<blockquote data-quote="Zephyrus" data-source="post: 2653856" data-attributes="member: 8728"><p>Wow... I guess I'll start playing Warforged Wizards, Sorcerer's or Warmages with Adamantine Body since asside from that one in three spells will fail having a armor equal to a fighter in full plate at first level cant be beat!</p><p></p><p></p><p>Its understandable and one thing for a Warforged Fighter to have the Adamantine Body (asside from the fact that they get heavy armor prof.) but its obsurd to allow classes that dont even get armor prof at all or limited armor prof to not be penalized in some way. That was the point of the Non-Profiency penalty. </p><p></p><p>Sure a Warforged is comfortable in their own skin, that doesnt nessisarly mean they were not well designed. I a manner its as if they need to learn how to utlize their body better since the training they recieved dident cover it. Fighters are trained to move while wearing bulky combuersome armor and such. Adamantine Body is considered to be wearing heavy armor. so the same principle can be applied to warforged to move their body in ways to minimize the impairments that that reinforcement causes. Without that training (armor profiency) they should be as impaired as anyone else wearing armor they were not trained to handle. </p><p></p><p>Overweight people can be graceful, but it usually requires training to do so as its not as easy or their are other considerations that make moving gracefully more challenging. The same anology can be applied to Warforged with reinforced bodies. The main difference is that a persons weight often can change (look at Oprah or Carny Wilson) compared to Warforged being constructed one way and that body never really changing.</p><p></p><p>A Warforged should still require training to maximize (or more appropriatly, minmize) the impairments of reinforced bodies. That training takes the form of Armor Profiency. On the off chance that a Forged doesnt recieve any, or enough training they should be impaired till they acquire sufficient training. This takes the form of Non-Profiency in armor penalty.</p></blockquote><p></p>
[QUOTE="Zephyrus, post: 2653856, member: 8728"] Wow... I guess I'll start playing Warforged Wizards, Sorcerer's or Warmages with Adamantine Body since asside from that one in three spells will fail having a armor equal to a fighter in full plate at first level cant be beat! Its understandable and one thing for a Warforged Fighter to have the Adamantine Body (asside from the fact that they get heavy armor prof.) but its obsurd to allow classes that dont even get armor prof at all or limited armor prof to not be penalized in some way. That was the point of the Non-Profiency penalty. Sure a Warforged is comfortable in their own skin, that doesnt nessisarly mean they were not well designed. I a manner its as if they need to learn how to utlize their body better since the training they recieved dident cover it. Fighters are trained to move while wearing bulky combuersome armor and such. Adamantine Body is considered to be wearing heavy armor. so the same principle can be applied to warforged to move their body in ways to minimize the impairments that that reinforcement causes. Without that training (armor profiency) they should be as impaired as anyone else wearing armor they were not trained to handle. Overweight people can be graceful, but it usually requires training to do so as its not as easy or their are other considerations that make moving gracefully more challenging. The same anology can be applied to Warforged with reinforced bodies. The main difference is that a persons weight often can change (look at Oprah or Carny Wilson) compared to Warforged being constructed one way and that body never really changing. A Warforged should still require training to maximize (or more appropriatly, minmize) the impairments of reinforced bodies. That training takes the form of Armor Profiency. On the off chance that a Forged doesnt recieve any, or enough training they should be impaired till they acquire sufficient training. This takes the form of Non-Profiency in armor penalty. [/QUOTE]
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