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<blockquote data-quote="transcendantviewer" data-source="post: 6541342" data-attributes="member: 6762655"><p>I'm going to already say that the wolf's stats granted the Construct Type are already way stronger than a familiar. I believe the way to make this manageable, you should require the Artificer to spend gold to craft his items, similar to how Artificers back in 3.5 worked. Like for crafting constructs, he must spend gold equal to 100x the number of hit dice that the construct required. Back in 3.5, there was a formula for making potions and scrolls. It said to use the Caster's level x 25 gp. Fifth Edition doesn't use Caster Levels anymore, so instead, use the minimum level a character would need to be to cast the spell and multiply that by 50 gold. That gets the market price, divide that cost in half for the cost to create.</p></blockquote><p></p>
[QUOTE="transcendantviewer, post: 6541342, member: 6762655"] I'm going to already say that the wolf's stats granted the Construct Type are already way stronger than a familiar. I believe the way to make this manageable, you should require the Artificer to spend gold to craft his items, similar to how Artificers back in 3.5 worked. Like for crafting constructs, he must spend gold equal to 100x the number of hit dice that the construct required. Back in 3.5, there was a formula for making potions and scrolls. It said to use the Caster's level x 25 gp. Fifth Edition doesn't use Caster Levels anymore, so instead, use the minimum level a character would need to be to cast the spell and multiply that by 50 gold. That gets the market price, divide that cost in half for the cost to create. [/QUOTE]
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