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Artificer's Handbook - anyone got it?
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<blockquote data-quote="der_kluge" data-source="post: 1078496" data-attributes="member: 945"><p>Easy. Empower spell raises the level by 2. So, that becomes a 6th level spell. That would require caster level 11, actually.</p><p></p><p>I'm not familiar with anything that changes a spell's element (is that energy admixture)? For purposes of this, I'm just going to assume that it doesn't add any levels to the spell.</p><p></p><p>Since I've already calculated Fire Shield above, it's a 1 min/level duration, which to make continuous is 17 spell slots. That's 17 6th level spells in this case. I don't know many spellcasters that can cast that many 6th level spells, but let's calculate it anyway.</p><p>10gp(6 + 11 - 1) * 17^2 = 46,240gp</p><p></p><p>Plus the same thing again with an additional +1 for the second effect.</p><p>10gp(6 + 11 - 1) * 18^2 = 51,840gp</p><p></p><p>51,840 + 46,240 = 98,080gp (that's creation cost). Market cost for this item would be 196,160gp. Pretty impressive.</p><p></p><p>----------</p><p></p><p>There is no spell to transform an item. Well, aside from Polymorph Any Object, which is an 8th level spell. That's probably WAY more powerful than what we need. But, we could base the construction off that spell, which some serious cost reduction.</p><p></p><p>An unlimited-use item such as this doesn't have any additional cost for command-word activation, since most are typically use-activated anyway for this kind of thing. Because changing a sword into a mace is pretty high on the Polymorph Any Object's duration scale, we'll set the duration to permanent, which ends up being fairly cheap. It doesn't cost that much to make a permanent effect continuous in a magic item. The cost for this is 5 spell slots, in fact. I'm going to apply a -2 cost because you're voiding a large chunk of the power of that spell.</p><p>caster level is 15, spell level is 8.</p><p></p><p>10gp(8 + 15 - 1) * 3^2 = 1,980gp. </p><p></p><p>Now, these are mundane weapons for combat purposes. You have a normal magic item that can change from a longsword to a mace to a battleaxe. The cost would be greater if you expanded the capabilities of what it could change into, like if you wanted it to be able to change into silver, or adamantine, or cold iron, or whatever. Also, this assumes the same size category, so it would also be more if you wanted to be able to change a greatsword to a dagger.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1078496, member: 945"] Easy. Empower spell raises the level by 2. So, that becomes a 6th level spell. That would require caster level 11, actually. I'm not familiar with anything that changes a spell's element (is that energy admixture)? For purposes of this, I'm just going to assume that it doesn't add any levels to the spell. Since I've already calculated Fire Shield above, it's a 1 min/level duration, which to make continuous is 17 spell slots. That's 17 6th level spells in this case. I don't know many spellcasters that can cast that many 6th level spells, but let's calculate it anyway. 10gp(6 + 11 - 1) * 17^2 = 46,240gp Plus the same thing again with an additional +1 for the second effect. 10gp(6 + 11 - 1) * 18^2 = 51,840gp 51,840 + 46,240 = 98,080gp (that's creation cost). Market cost for this item would be 196,160gp. Pretty impressive. ---------- There is no spell to transform an item. Well, aside from Polymorph Any Object, which is an 8th level spell. That's probably WAY more powerful than what we need. But, we could base the construction off that spell, which some serious cost reduction. An unlimited-use item such as this doesn't have any additional cost for command-word activation, since most are typically use-activated anyway for this kind of thing. Because changing a sword into a mace is pretty high on the Polymorph Any Object's duration scale, we'll set the duration to permanent, which ends up being fairly cheap. It doesn't cost that much to make a permanent effect continuous in a magic item. The cost for this is 5 spell slots, in fact. I'm going to apply a -2 cost because you're voiding a large chunk of the power of that spell. caster level is 15, spell level is 8. 10gp(8 + 15 - 1) * 3^2 = 1,980gp. Now, these are mundane weapons for combat purposes. You have a normal magic item that can change from a longsword to a mace to a battleaxe. The cost would be greater if you expanded the capabilities of what it could change into, like if you wanted it to be able to change into silver, or adamantine, or cold iron, or whatever. Also, this assumes the same size category, so it would also be more if you wanted to be able to change a greatsword to a dagger. [/QUOTE]
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