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Artificers: Sucky?
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<blockquote data-quote="Obryn" data-source="post: 5067243" data-attributes="member: 11821"><p>From my experience, the changeling artificer in my game is one of the most powerful characters, hands down.</p><p></p><p>You really, really can't overlook their versatility. In his case, he uses a Superior Crossbow most of the time - so he has insane range with his powers, does respectable damage, and a +3 Proficiency modifier. (And with the feat that adds damage when you don't move, it's even better.) But unlike most Ranged characters, when the monsters come to him, he can just switch to a melee weapon and use exactly the same powers with exactly the same stats.</p><p></p><p>Magic Weapon is one of the best At-Wills in the game. (Its older brother, in the Battle Engineer PP, is even better.) He's routinely doing leadery stuff, and doing over 20 damage per round with his at-wills.</p><p></p><p>His class features are likewise pretty huge. Free temp HPs give the party a reason to use Daily magic items.</p><p></p><p>Plus, his dailies and utilities are nothing to sneeze at. (Check out Healing Figurine, for example.)</p><p></p><p>It's a very powerful class, and I think my favorite leader right now.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5067243, member: 11821"] From my experience, the changeling artificer in my game is one of the most powerful characters, hands down. You really, really can't overlook their versatility. In his case, he uses a Superior Crossbow most of the time - so he has insane range with his powers, does respectable damage, and a +3 Proficiency modifier. (And with the feat that adds damage when you don't move, it's even better.) But unlike most Ranged characters, when the monsters come to him, he can just switch to a melee weapon and use exactly the same powers with exactly the same stats. Magic Weapon is one of the best At-Wills in the game. (Its older brother, in the Battle Engineer PP, is even better.) He's routinely doing leadery stuff, and doing over 20 damage per round with his at-wills. His class features are likewise pretty huge. Free temp HPs give the party a reason to use Daily magic items. Plus, his dailies and utilities are nothing to sneeze at. (Check out Healing Figurine, for example.) It's a very powerful class, and I think my favorite leader right now. -O [/QUOTE]
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Artificers: Sucky?
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