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Artificers: Sucky?
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<blockquote data-quote="mneme" data-source="post: 5068903" data-attributes="member: 59248"><p>Yeah, that's terrible. AF and FW are both pretty much weaker versions of Magic Weapon, and one's an encounter power at that.</p><p></p><p>Hmm. For a dwarven artificer, I'd be looking (aside from MW -- a gimme) at abilities that did their main thing without hitting; that way you avoid the penalties from having a lower Int than most artificers.</p><p></p><p>So...</p><p></p><p>At will: Thundering Armor (+1 AC to an ally even if it misses, push on a hit)</p><p>Encounter: Shielding cube -- but I'd be tempted to deviate from this rule and use Scouring Cube, which gives everyone +2 to hit the target's AC (-2 to AC) for a round if it hits.</p><p>Dailies: A few good choices here:</p><p> Flameburst armor: Auto damage is really not terrible, particularly an auto damaging burst 1 that marks foes. Drop it on the fighter and have fun.</p><p> Icebound Sigil -- hand it to the avenger or rogue for maximum damage potential. Or put it on your own weapon or implement and get damage like unto a striker.</p><p> Caustic Rampart: Great controller fun; doesn't need to hit.</p></blockquote><p></p>
[QUOTE="mneme, post: 5068903, member: 59248"] Yeah, that's terrible. AF and FW are both pretty much weaker versions of Magic Weapon, and one's an encounter power at that. Hmm. For a dwarven artificer, I'd be looking (aside from MW -- a gimme) at abilities that did their main thing without hitting; that way you avoid the penalties from having a lower Int than most artificers. So... At will: Thundering Armor (+1 AC to an ally even if it misses, push on a hit) Encounter: Shielding cube -- but I'd be tempted to deviate from this rule and use Scouring Cube, which gives everyone +2 to hit the target's AC (-2 to AC) for a round if it hits. Dailies: A few good choices here: Flameburst armor: Auto damage is really not terrible, particularly an auto damaging burst 1 that marks foes. Drop it on the fighter and have fun. Icebound Sigil -- hand it to the avenger or rogue for maximum damage potential. Or put it on your own weapon or implement and get damage like unto a striker. Caustic Rampart: Great controller fun; doesn't need to hit. [/QUOTE]
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