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Artificial Limbs?
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<blockquote data-quote="ARandomGod" data-source="post: 1562004" data-attributes="member: 17296"><p>Well, we have a magic item that has a curse on it wherein you WILL lose a hand shortly after wielding the item. So you could indeed regrow the arm with an appropriate spell, and then you would lose it again if you used the item again. It also doubled as a prosthetic hand, BTW, so there is no real permanent "loss" of the hand.</p><p></p><p>And, as it was given out at a very low level, the character really didn't have access to such regenerative spells. AND was pretty happy when he discovered that the item could be used as a prosthetic hand (It's in the form of a dagger with a hilt shaped like a hand, the daggar portion can be withdrawn.)</p><p></p><p>It's one of my favorite magic items. It's artifact level, actually. I really like the effect of giving an artifact to beginning PC's, and, instead of later giving out more magic items, have the PC gradually discover, during roleplay, more abilities inherent in the item he already has. </p><p></p><p>Plus, the look on the PC's face when he looses a hand, takes "losing a hand" penalties to dex (It favors thieves, so a thief will be the one to get it.), is just priceless. </p><p>Learning that the dagger animates and becomes a replacement hand becomes quite a present.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1562004, member: 17296"] Well, we have a magic item that has a curse on it wherein you WILL lose a hand shortly after wielding the item. So you could indeed regrow the arm with an appropriate spell, and then you would lose it again if you used the item again. It also doubled as a prosthetic hand, BTW, so there is no real permanent "loss" of the hand. And, as it was given out at a very low level, the character really didn't have access to such regenerative spells. AND was pretty happy when he discovered that the item could be used as a prosthetic hand (It's in the form of a dagger with a hilt shaped like a hand, the daggar portion can be withdrawn.) It's one of my favorite magic items. It's artifact level, actually. I really like the effect of giving an artifact to beginning PC's, and, instead of later giving out more magic items, have the PC gradually discover, during roleplay, more abilities inherent in the item he already has. Plus, the look on the PC's face when he looses a hand, takes "losing a hand" penalties to dex (It favors thieves, so a thief will be the one to get it.), is just priceless. Learning that the dagger animates and becomes a replacement hand becomes quite a present. [/QUOTE]
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