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General Tabletop Discussion
*TTRPGs General
Artistry vs. Playability in Game and Setting Design
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<blockquote data-quote="practicalm" data-source="post: 8114123" data-attributes="member: 6777923"><p>I always prefer to pick a setting that fits into the style of the campaign I want to run and general avoid playing in games that shoehorn a system into a setting.</p><p>I don't really have a system preference other than I have a fondness for GURPS but will admit GURPS doesn't handle high power levels well</p><p>I love trying out new systems and it's fun to understand where the limitations of a system are to better match the system to the kind of setting I want to run.</p><p></p><p>There are probably entire libraries about what the nature of magic is in Middle Earth and what the powers of Gandalf had and why he was limited in using them. It's just not something that D&D models well without serious tinkering.</p><p></p><p>If you are telling a story and dealing with a power Maiar you put limits on them to allow you to explore other aspects of the story.</p><p>Dungeons and Dragons tends to focus on power growth and the story from zero to hero.</p><p>The characters in Lord of the Rings grow but do they level up? It's not clear they do.</p></blockquote><p></p>
[QUOTE="practicalm, post: 8114123, member: 6777923"] I always prefer to pick a setting that fits into the style of the campaign I want to run and general avoid playing in games that shoehorn a system into a setting. I don't really have a system preference other than I have a fondness for GURPS but will admit GURPS doesn't handle high power levels well I love trying out new systems and it's fun to understand where the limitations of a system are to better match the system to the kind of setting I want to run. There are probably entire libraries about what the nature of magic is in Middle Earth and what the powers of Gandalf had and why he was limited in using them. It's just not something that D&D models well without serious tinkering. If you are telling a story and dealing with a power Maiar you put limits on them to allow you to explore other aspects of the story. Dungeons and Dragons tends to focus on power growth and the story from zero to hero. The characters in Lord of the Rings grow but do they level up? It's not clear they do. [/QUOTE]
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