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Artists Wizards of the Coast should use (use more)
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<blockquote data-quote="Gothmog" data-source="post: 1796421" data-attributes="member: 317"><p>I've really been impressed with David Griffith, who has done a lot of work in the past for FFG Legends and Lairs series, Hammer and Helm, and now has some great stuff in Players Guide to Arcanis and Frostburn. I acutally like his B&W stuff better, and he puts such incredible work into facial detail on his people.</p><p></p><p>Prople to lose: Dennis Crabapple- bleh, very cartoony looking. Baxa, while stylistically different, only ever seemed fitting for Dark Sun to me. And I know this last one will be unpopular, but lose Wayne Reynolds. His stuff, while technically well done, is just the height of blandness and dull, and hits me as eye candy with no substance.</p><p></p><p>One big gripe I have with WotC art (and other companies who have followed their lead) is that they use posed characters or monsters to the exclusion of interesting scenes. Bleh- very boring. The frost giant painting in Frostburn is a notable exception, but why not use scenes that can inspire the imagination rather than sterile depictions of a character on a white background? For its faults, 1e and 2e (especially the 2e reprinted PHB) had some incredible full parge artwork that made me think of a whole scenario just by looking at it. None of the 3e/3.5 artwork has even come close to that.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1796421, member: 317"] I've really been impressed with David Griffith, who has done a lot of work in the past for FFG Legends and Lairs series, Hammer and Helm, and now has some great stuff in Players Guide to Arcanis and Frostburn. I acutally like his B&W stuff better, and he puts such incredible work into facial detail on his people. Prople to lose: Dennis Crabapple- bleh, very cartoony looking. Baxa, while stylistically different, only ever seemed fitting for Dark Sun to me. And I know this last one will be unpopular, but lose Wayne Reynolds. His stuff, while technically well done, is just the height of blandness and dull, and hits me as eye candy with no substance. One big gripe I have with WotC art (and other companies who have followed their lead) is that they use posed characters or monsters to the exclusion of interesting scenes. Bleh- very boring. The frost giant painting in Frostburn is a notable exception, but why not use scenes that can inspire the imagination rather than sterile depictions of a character on a white background? For its faults, 1e and 2e (especially the 2e reprinted PHB) had some incredible full parge artwork that made me think of a whole scenario just by looking at it. None of the 3e/3.5 artwork has even come close to that. [/QUOTE]
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