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<blockquote data-quote="Pyrex" data-source="post: 3358008" data-attributes="member: 11600"><p>Divine Magic:</p><p></p><p>Wow, you've made divine magic silly-powerful. Spontanous access to the entire cleric spell list including access to 4th level spells at 1st level with no limit on casting?</p><p></p><p>What prevents a 1st level cleric (before combat starts) from casting, say <em>Giant Vermin</em> (4th level, DC 23) every round until he rolls an 18 or higher on his Faith check and succeeds before kicking the door down and starting combat? And I *really* don't want so see a 9th level caster spending two minutes to cast <em>Mass Heal</em> after every combat.</p><p></p><p>Allowing arcane casters to break the meta-cap is bad enough. Allowing divine casters to actually cast higher level spells is really bad.</p><p></p><p>Especially when unlimited healing removes the sorcerers fear of Arcane Burn.</p><p></p><p>How about this for a potential re-design:</p><p></p><p>With Faith score on the order of WisMod+Level*1.5 (that gives a Faith of ~40 at 20th level vs a 9th level casting DC of 33).</p><p></p><p>Let's add the two following revisions:</p><p></p><p>1) Each casting attempt lowers your Faith rating by 1pt for lesser spells or 3pts for greater spells until your next daily hour of prayer. A lesser spell metamagiced beyond L4 costs 2pts.</p><p></p><p>2) If you fail a casting attempt, you can expend additional Faith equal to the difference to turn it into a success.</p></blockquote><p></p>
[QUOTE="Pyrex, post: 3358008, member: 11600"] Divine Magic: Wow, you've made divine magic silly-powerful. Spontanous access to the entire cleric spell list including access to 4th level spells at 1st level with no limit on casting? What prevents a 1st level cleric (before combat starts) from casting, say [i]Giant Vermin[/i] (4th level, DC 23) every round until he rolls an 18 or higher on his Faith check and succeeds before kicking the door down and starting combat? And I *really* don't want so see a 9th level caster spending two minutes to cast [i]Mass Heal[/i] after every combat. Allowing arcane casters to break the meta-cap is bad enough. Allowing divine casters to actually cast higher level spells is really bad. Especially when unlimited healing removes the sorcerers fear of Arcane Burn. How about this for a potential re-design: With Faith score on the order of WisMod+Level*1.5 (that gives a Faith of ~40 at 20th level vs a 9th level casting DC of 33). Let's add the two following revisions: 1) Each casting attempt lowers your Faith rating by 1pt for lesser spells or 3pts for greater spells until your next daily hour of prayer. A lesser spell metamagiced beyond L4 costs 2pts. 2) If you fail a casting attempt, you can expend additional Faith equal to the difference to turn it into a success. [/QUOTE]
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