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As a DM, can I just say, Screw Paladins :)
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<blockquote data-quote="Gwarok" data-source="post: 7109503" data-attributes="member: 12249"><p>Well the Death Knight wasn't a free roaming Death Knight. There were a bunch of Dao who captured this guy known as the "Heart of Fire". He was well protected by a contract with some powerful creatures. The Dao defeated those guardians with great loss, and imprisoned the Heart of Fire to a tower in their stronghold back in the Elemental Plane of Earth. What they didn't know was the contract was one that extended beyond death, so those dead guardians came back, chased the Dao out of their own tower, and continued to protect the Heart of Fire, with their champion reborn as a Death Knight in the final sanctum. The party was tasked with returning the Heart of Fire to his kin, and after beating what was left of the Dao, went into the tower to fight their way past the undead guardians. It was probably one of the more intersting and successful adventures we've ever run, with the Warlock making very good use of his suggestions, Mass Suggestion, and overall CHA skills to eventually turn half of the remaining Dao against their leader. </p><p></p><p>But still, the Death Knight was meant as a door stop, I didn't think they'd actually fight him. He did use his fireball, it just didn't do much, and he was dead 3 rounds later.</p></blockquote><p></p>
[QUOTE="Gwarok, post: 7109503, member: 12249"] Well the Death Knight wasn't a free roaming Death Knight. There were a bunch of Dao who captured this guy known as the "Heart of Fire". He was well protected by a contract with some powerful creatures. The Dao defeated those guardians with great loss, and imprisoned the Heart of Fire to a tower in their stronghold back in the Elemental Plane of Earth. What they didn't know was the contract was one that extended beyond death, so those dead guardians came back, chased the Dao out of their own tower, and continued to protect the Heart of Fire, with their champion reborn as a Death Knight in the final sanctum. The party was tasked with returning the Heart of Fire to his kin, and after beating what was left of the Dao, went into the tower to fight their way past the undead guardians. It was probably one of the more intersting and successful adventures we've ever run, with the Warlock making very good use of his suggestions, Mass Suggestion, and overall CHA skills to eventually turn half of the remaining Dao against their leader. But still, the Death Knight was meant as a door stop, I didn't think they'd actually fight him. He did use his fireball, it just didn't do much, and he was dead 3 rounds later. [/QUOTE]
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As a DM, can I just say, Screw Paladins :)
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