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General Tabletop Discussion
*Dungeons & Dragons
As a DM, do I kill the entire party at the end? Im torn?
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<blockquote data-quote="Sezarious" data-source="post: 6874381" data-attributes="member: 6792106"><p>So, a question. Mechanically, in what way is he invincible. Has he literally got "Immunity, all damage"? If so, even if the players go up to fight him, you will describe their hits as appearing to just pass through him, leaving him unharmed. As for the heart, well, I wouldn't make it as simple as you intend...</p><p></p><p>A clue though, this time, something staring the players in the face might be better. The 'secret room', which should be guarded by something nasty by the way, should contain maybe the grimore that he used to learn about his ritual from. It should be open with big pictures that show a lich like creature who is immune to all the weapons that attack it, then a picture of the heart locked away.</p><p></p><p>On reading the book, the PCs now find out that the BBEG is invincible, the grimore could even state something along the lines of, "The heart must NOT be destroyed and MUST remain on the same plane of existance in order for the magic to function. This tells the players that the heart could be ANYWHERE on the same plane... Uh-oh.</p><p></p><p>If they still try and fight him, and they keep pushing and pushing, have him start to kill characters, one by one, just as per his powers, whatever they are. Kill the PC's slowly and they'll get the message. If they don't start to leave after the first two drop to zero, have the BBEG cast telekinesis on one of the bodies and move it away from them, behind him "That is MY property now!"</p><p></p><p>The thing is, it's sometimes REALLY hard to hurt or kill PCs for some DMs. The truth for most DMs is we want to be good at what we do, create a story and a campaign that lights up the players eyes and has them ranting about the excitement of it. The first time I killed a PC, was the most exciting session we had all had. He was our party wizard. He and the party were up against an adult red dragon that was tactically using it's ability to fly to its advantage. It stayed 60ft up as it reigned fire upon the party below. The best offensive spell the wizard had memorised at the time was blight, range 30ft, but he also had misty step.... He used misty step (bonus action) to teleport 30ft up into the air, followed by his blight spell, dealing massive damage before falling down to the ground, taking fall damage. Still JUST alive after his fall, he looked up only to find the red dragon descend upon him in an arrogant rage. The creature was foolish in doing so. It brutally opened up the party wizard, tearing him in two in a spray of gore, but was now on the ground as a result. The angry party screaming out their "NOOOO's" as they all charged the creature, NOVA striking with everything they had, killing it and beheading it with roars of righteous fury.</p><p></p><p>My only point to all i've just mentioned is that PC death in D&D can be amazing. Sometimes it's scary to kill your PCs, but in a lot of ways, if they're reasonable people, they'll respect tou for it. Give them one more big glaring clue though. Then if they want to find out where the heart is, maybe they find out from some prisoners in the dungeon or the BBEG's diary. Maybe they find out that he has a teleportation mirror in his study, which might be located in the room above him (so it's well guarded obviously) BUUUT, little does he know, but the players might get clues that there might be other ways up to that room above him... Servants stairwells, unused for centuries. They break into his study, use the teleportation mirror, destroy the heart, destroy the BBEG and everyone feels happy. If a PC dies on the way, well, awesome. If all of them die, their deaths won't have been in vain as ling as they destroyed that heart. The army could then rock up and kill him later without a hassle, making a defeat like that kind of bitter-sweet.</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6874381, member: 6792106"] So, a question. Mechanically, in what way is he invincible. Has he literally got "Immunity, all damage"? If so, even if the players go up to fight him, you will describe their hits as appearing to just pass through him, leaving him unharmed. As for the heart, well, I wouldn't make it as simple as you intend... A clue though, this time, something staring the players in the face might be better. The 'secret room', which should be guarded by something nasty by the way, should contain maybe the grimore that he used to learn about his ritual from. It should be open with big pictures that show a lich like creature who is immune to all the weapons that attack it, then a picture of the heart locked away. On reading the book, the PCs now find out that the BBEG is invincible, the grimore could even state something along the lines of, "The heart must NOT be destroyed and MUST remain on the same plane of existance in order for the magic to function. This tells the players that the heart could be ANYWHERE on the same plane... Uh-oh. If they still try and fight him, and they keep pushing and pushing, have him start to kill characters, one by one, just as per his powers, whatever they are. Kill the PC's slowly and they'll get the message. If they don't start to leave after the first two drop to zero, have the BBEG cast telekinesis on one of the bodies and move it away from them, behind him "That is MY property now!" The thing is, it's sometimes REALLY hard to hurt or kill PCs for some DMs. The truth for most DMs is we want to be good at what we do, create a story and a campaign that lights up the players eyes and has them ranting about the excitement of it. The first time I killed a PC, was the most exciting session we had all had. He was our party wizard. He and the party were up against an adult red dragon that was tactically using it's ability to fly to its advantage. It stayed 60ft up as it reigned fire upon the party below. The best offensive spell the wizard had memorised at the time was blight, range 30ft, but he also had misty step.... He used misty step (bonus action) to teleport 30ft up into the air, followed by his blight spell, dealing massive damage before falling down to the ground, taking fall damage. Still JUST alive after his fall, he looked up only to find the red dragon descend upon him in an arrogant rage. The creature was foolish in doing so. It brutally opened up the party wizard, tearing him in two in a spray of gore, but was now on the ground as a result. The angry party screaming out their "NOOOO's" as they all charged the creature, NOVA striking with everything they had, killing it and beheading it with roars of righteous fury. My only point to all i've just mentioned is that PC death in D&D can be amazing. Sometimes it's scary to kill your PCs, but in a lot of ways, if they're reasonable people, they'll respect tou for it. Give them one more big glaring clue though. Then if they want to find out where the heart is, maybe they find out from some prisoners in the dungeon or the BBEG's diary. Maybe they find out that he has a teleportation mirror in his study, which might be located in the room above him (so it's well guarded obviously) BUUUT, little does he know, but the players might get clues that there might be other ways up to that room above him... Servants stairwells, unused for centuries. They break into his study, use the teleportation mirror, destroy the heart, destroy the BBEG and everyone feels happy. If a PC dies on the way, well, awesome. If all of them die, their deaths won't have been in vain as ling as they destroyed that heart. The army could then rock up and kill him later without a hassle, making a defeat like that kind of bitter-sweet. [/QUOTE]
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As a DM, do I kill the entire party at the end? Im torn?
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