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As a DM, do I kill the entire party at the end? Im torn?
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<blockquote data-quote="akr71" data-source="post: 6878077" data-attributes="member: 6801213"><p>Three thoughts -</p><p>1) If the BBE's only vulnerability is the heart, you would think she would want the thing the makes it mortal nearby where she can keep an eye on it. Not around her neck mind you, but somewhere. I would put it in a well guarded, trapped area of the castle. I doubt the players will look on it as cheating and you can fill them in afterwards.</p><p></p><p>2) You said that in the first encounter, the BBE 'played' with the party before 'escaping.' Maybe she leads them on a bit of a chase for her own amusement - she believes herself invulnerable after all. Give the BBE a device that a portal that she jumps through - it stays open long enough for the party to follow. A labyrinth kind of idea. In the chase they pass the heart (see #1).</p><p></p><p>3) If you want to kill them, kill them. You say that you've given them enough chances, so carry on with the story. As a DM, I don't like to put my players in unwinnable situations. I don't always go easy on them, but if the odds are overwhelmingly stacked against them, I want them to have an idea before they engage.</p></blockquote><p></p>
[QUOTE="akr71, post: 6878077, member: 6801213"] Three thoughts - 1) If the BBE's only vulnerability is the heart, you would think she would want the thing the makes it mortal nearby where she can keep an eye on it. Not around her neck mind you, but somewhere. I would put it in a well guarded, trapped area of the castle. I doubt the players will look on it as cheating and you can fill them in afterwards. 2) You said that in the first encounter, the BBE 'played' with the party before 'escaping.' Maybe she leads them on a bit of a chase for her own amusement - she believes herself invulnerable after all. Give the BBE a device that a portal that she jumps through - it stays open long enough for the party to follow. A labyrinth kind of idea. In the chase they pass the heart (see #1). 3) If you want to kill them, kill them. You say that you've given them enough chances, so carry on with the story. As a DM, I don't like to put my players in unwinnable situations. I don't always go easy on them, but if the odds are overwhelmingly stacked against them, I want them to have an idea before they engage. [/QUOTE]
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As a DM, do I kill the entire party at the end? Im torn?
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