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General Tabletop Discussion
*TTRPGs General
As a DM, what aspects of the game do you feel weakest in?
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<blockquote data-quote="BluWolf" data-source="post: 344699" data-attributes="member: 627"><p>Of the 156 votes the top three areas most DMs seemed concerned with are 1) Roleplaying 2) Pacing and 3) Adventure Writing.</p><p></p><p>Wow!!! This seems to me to be the real meat of the DMs job. Anyone suprised by these results? </p><p></p><p> </p><p></p><p>I wonder if we as DMs are a little hard on our selves?? Most of us profess to be in a more mature stage of rolepalying but it seems we all fell we could be better at it. Curious?</p><p></p><p></p><p></p><p>I wonder if we feel this is a challenge because it requires so much work or because we all feel the published ones are so good?</p><p></p><p></p><p></p><p>Did everyone feel a challenge at maintaining pacing before 3E? (when there was a less defined approach to creating magic items)</p><p></p><p></p><p></p><p>Not too many people said they had an issue with game balance. I have never really felt this was an issue for me in other editions either. Do more people feel 3E is helping them with the overall balance of their game?</p><p></p><p></p><p></p><p>These three "categories" combined with the adventure writing category comes out to about 36% of us who feel like we have issues here.</p><p></p><p>Could we take this to mean we have a big problem with developing content!?!?! If you assume that content here is giving players stuff to do.</p><p></p><p></p><p></p><p>Any other input? thoughts?</p></blockquote><p></p>
[QUOTE="BluWolf, post: 344699, member: 627"] Of the 156 votes the top three areas most DMs seemed concerned with are 1) Roleplaying 2) Pacing and 3) Adventure Writing. Wow!!! This seems to me to be the real meat of the DMs job. Anyone suprised by these results? I wonder if we as DMs are a little hard on our selves?? Most of us profess to be in a more mature stage of rolepalying but it seems we all fell we could be better at it. Curious? I wonder if we feel this is a challenge because it requires so much work or because we all feel the published ones are so good? Did everyone feel a challenge at maintaining pacing before 3E? (when there was a less defined approach to creating magic items) Not too many people said they had an issue with game balance. I have never really felt this was an issue for me in other editions either. Do more people feel 3E is helping them with the overall balance of their game? These three "categories" combined with the adventure writing category comes out to about 36% of us who feel like we have issues here. Could we take this to mean we have a big problem with developing content!?!?! If you assume that content here is giving players stuff to do. Any other input? thoughts? [/QUOTE]
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As a DM, what aspects of the game do you feel weakest in?
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