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As a DM - Your Top 3 Most Hated Spells
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7872453" data-attributes="member: 6871653"><p>The more I play 5e (and the older I get), the more I have in mind to remove spells that eliminate challenges and encounters (combat, exploration or social) with a single slot. Here's why: I prepped those encounters and you came here to play. I designed challenges, creates custom monsters or NPCs, found pictures or minis, wrote a small background to post on the facebook group to add to your journal etc. You sat at the table to play a fun tabletop game with a bunch of friends, took your friday night, made supper for your baby earlier that day so you could enjoy playing a character interacting with aforementioned encounters. </p><p></p><p>Yet if you use a spell to just ignore portion of the planned encounters (and I'm a professional improvisator, but its not like the thing I can come up with in 5 sec is as good as the stuffed I planned for a a week <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> ), its kinda dull for everyone at the table. </p><p></p><p>Yes, I know you cant do that stuff all day long, and it still cost a slot. Yes, I can always just throw more stuff a them. But...sometime...I think removing stuff like suggestion/mass, long distance teleport, low-level safe rest enabler, banishment etc...would allows us to have more quality time at the table actually engaging those encounters.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7872453, member: 6871653"] The more I play 5e (and the older I get), the more I have in mind to remove spells that eliminate challenges and encounters (combat, exploration or social) with a single slot. Here's why: I prepped those encounters and you came here to play. I designed challenges, creates custom monsters or NPCs, found pictures or minis, wrote a small background to post on the facebook group to add to your journal etc. You sat at the table to play a fun tabletop game with a bunch of friends, took your friday night, made supper for your baby earlier that day so you could enjoy playing a character interacting with aforementioned encounters. Yet if you use a spell to just ignore portion of the planned encounters (and I'm a professional improvisator, but its not like the thing I can come up with in 5 sec is as good as the stuffed I planned for a a week :p ), its kinda dull for everyone at the table. Yes, I know you cant do that stuff all day long, and it still cost a slot. Yes, I can always just throw more stuff a them. But...sometime...I think removing stuff like suggestion/mass, long distance teleport, low-level safe rest enabler, banishment etc...would allows us to have more quality time at the table actually engaging those encounters. [/QUOTE]
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