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General Tabletop Discussion
*Dungeons & Dragons
as a new DM, how do I handle a group of wanna be thieves?
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<blockquote data-quote="Herobizkit" data-source="post: 6395224" data-attributes="member: 36150"><p>But it can.</p><p></p><p>For example, in my 4e campaign, my Hexblade has taken the feat which gives him a Familiar. With the DM's blessing, I took Sitak. Its power is the ability to speak Telepathically with anyone who shares a language with my Hexblade (who, coincidentally, can speak a LOT of language) up to 20 squares/100 feet away and doesn't need Line of Sight or Effect to do so.</p><p></p><p>There is also a Blue Communicator item from one of the Dragon magazines - it was from an article that had super-high tech items as treasure. Essentially it was a Bluetooth wireless device that allowed people wearing it to communicate with one another from some distance away.</p><p></p><p>The Leverage model works because it's set in Modern times; the crew can find, purchase, steal, or improvise most equipment they need. Since most Rogue missions are gear-based, make similar gear available to the players.</p><p></p><p>Also, Leverage steals from the rich/wicked and gives to the poor/wronged party. Stealing for fun is one thing, stealing with a PURPOSE other than pure financial gain is a story.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 6395224, member: 36150"] But it can. For example, in my 4e campaign, my Hexblade has taken the feat which gives him a Familiar. With the DM's blessing, I took Sitak. Its power is the ability to speak Telepathically with anyone who shares a language with my Hexblade (who, coincidentally, can speak a LOT of language) up to 20 squares/100 feet away and doesn't need Line of Sight or Effect to do so. There is also a Blue Communicator item from one of the Dragon magazines - it was from an article that had super-high tech items as treasure. Essentially it was a Bluetooth wireless device that allowed people wearing it to communicate with one another from some distance away. The Leverage model works because it's set in Modern times; the crew can find, purchase, steal, or improvise most equipment they need. Since most Rogue missions are gear-based, make similar gear available to the players. Also, Leverage steals from the rich/wicked and gives to the poor/wronged party. Stealing for fun is one thing, stealing with a PURPOSE other than pure financial gain is a story. [/QUOTE]
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as a new DM, how do I handle a group of wanna be thieves?
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