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Community
General Tabletop Discussion
*TTRPGs General
As a player, what monster/opponent is the most frustrating to fight?
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<blockquote data-quote="Voadam" data-source="post: 1908404" data-attributes="member: 2209"><p>Incorporeal undead with lifesense, lots of flying speed, reach, and spring attack, Dreadwraith I'm looking at you.</p><p></p><p>We faced one who would sit in the floor sense us and then reach up to grab at us and retreat down into the cavern floor/wall/ceiling again.</p><p></p><p>We had a couple force spells and an undead bane ghost touch dagger in the party.</p><p></p><p>We had flying so we flew out into a cavern where he had to fly out to get us and expose himself. The paladin would ready a charge with the ghost touch dagger and I would ready an attack with my thunderlance spell while the arcane trickster would ready one with magic missile and we'd play slow death tag with it.</p><p></p><p>Finally it stopped attacking and hid in the wall when it was really wounded. This lead to one of my best combo action plans. The paladin detected evil to pinpoint it and pointed it out to me. I disintegrated the wall it was hiding in with a ready action triggered by the paladin pointing it out. The AT had a readied magic missile to hit it when the wall disintegrated around it. The MM was enough to finish it off. That was a satisfying execution of a plan. The At had gone from 75 hp to 1 from con drain and damage before the whole thing played out though.</p><p></p><p>Golems are also daunting if you don't have adamantite or the new massive damage no SR conjuration spells from mini handbook and complete arcane.</p><p></p><p>I found it frustrating to fight a vampire who has both DR and fast healing, so I'd hit him hard for just a little damage that would heal up by the next round. It was very frustrating for my eldritch knight who does not have power attack or a special quality weapon. And then tracking down the coffin and doing just the right execution ceremony is annoying.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1908404, member: 2209"] Incorporeal undead with lifesense, lots of flying speed, reach, and spring attack, Dreadwraith I'm looking at you. We faced one who would sit in the floor sense us and then reach up to grab at us and retreat down into the cavern floor/wall/ceiling again. We had a couple force spells and an undead bane ghost touch dagger in the party. We had flying so we flew out into a cavern where he had to fly out to get us and expose himself. The paladin would ready a charge with the ghost touch dagger and I would ready an attack with my thunderlance spell while the arcane trickster would ready one with magic missile and we'd play slow death tag with it. Finally it stopped attacking and hid in the wall when it was really wounded. This lead to one of my best combo action plans. The paladin detected evil to pinpoint it and pointed it out to me. I disintegrated the wall it was hiding in with a ready action triggered by the paladin pointing it out. The AT had a readied magic missile to hit it when the wall disintegrated around it. The MM was enough to finish it off. That was a satisfying execution of a plan. The At had gone from 75 hp to 1 from con drain and damage before the whole thing played out though. Golems are also daunting if you don't have adamantite or the new massive damage no SR conjuration spells from mini handbook and complete arcane. I found it frustrating to fight a vampire who has both DR and fast healing, so I'd hit him hard for just a little damage that would heal up by the next round. It was very frustrating for my eldritch knight who does not have power attack or a special quality weapon. And then tracking down the coffin and doing just the right execution ceremony is annoying. [/QUOTE]
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Community
General Tabletop Discussion
*TTRPGs General
As a player, what monster/opponent is the most frustrating to fight?
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