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General Tabletop Discussion
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As a Player, why do you play in games you haven't bought into?
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<blockquote data-quote="Blue" data-source="post: 8118841" data-attributes="member: 20564"><p>That's a rather mechanistic view on it. If a DM told me religion was going to be important in play, I would expect that there would be church vs. church action, a holy war, differing sects of a god - some with heretical viewpoints, lots of moral choices that focus around the religions, corruption within the churches, NPC reactions will differ based on any obvious holy symbols I wear, and all of that. I expect that it will be important above and beyond what the mechanics are explicitly because the DM has just communicated to me that it will be. I wouldn't assume the DM was intentionally misleading me and it would be no more important than it is in other games as defined by the mechanics.</p><p></p><p>Look at the Ravnica published setting. Choice of guild (or to be one of the rare guildless) is a big deal. You go into that assuming that it's going to be part of the plot, part of the culture, and will impact the characters in more ways then just what the mechanics of a guild background in the book bring.</p></blockquote><p></p>
[QUOTE="Blue, post: 8118841, member: 20564"] That's a rather mechanistic view on it. If a DM told me religion was going to be important in play, I would expect that there would be church vs. church action, a holy war, differing sects of a god - some with heretical viewpoints, lots of moral choices that focus around the religions, corruption within the churches, NPC reactions will differ based on any obvious holy symbols I wear, and all of that. I expect that it will be important above and beyond what the mechanics are explicitly because the DM has just communicated to me that it will be. I wouldn't assume the DM was intentionally misleading me and it would be no more important than it is in other games as defined by the mechanics. Look at the Ravnica published setting. Choice of guild (or to be one of the rare guildless) is a big deal. You go into that assuming that it's going to be part of the plot, part of the culture, and will impact the characters in more ways then just what the mechanics of a guild background in the book bring. [/QUOTE]
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Community
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*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
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