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General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
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<blockquote data-quote="ph0rk" data-source="post: 8119485" data-attributes="member: 16266"><p>I'd play in a different game because that sounds like crap to me; and I have a hard time imagining their arc is good enough to merit that restriction. That seems, to me, an utterly unreasonable restriction, and possibly stupid enough of one to disrupt. You'd have 2-3 sessions to win me over, but if that fails, boom. You are forcing values on characters that players (players, not characters) might have an issue with - and that is a course with risk.</p><p></p><p>But: as noted many pages ago - lots of people find themselves in games because of social ties in much the same reason that one's friendships and other personal relationships are network dependent.</p><p></p><p>DMs don't get to determine the values and beliefs of player characters by default; you can speak in generalities (this is not an evil campaign), but to <em>demand</em> that all characters are religious believers sounds like powertripping to me.</p><p></p><p>You aren't talking about limiting mechanics or classes or races, but specific worldviews and beliefs. That arc better be Hugo worthy.</p></blockquote><p></p>
[QUOTE="ph0rk, post: 8119485, member: 16266"] I'd play in a different game because that sounds like crap to me; and I have a hard time imagining their arc is good enough to merit that restriction. That seems, to me, an utterly unreasonable restriction, and possibly stupid enough of one to disrupt. You'd have 2-3 sessions to win me over, but if that fails, boom. You are forcing values on characters that players (players, not characters) might have an issue with - and that is a course with risk. But: as noted many pages ago - lots of people find themselves in games because of social ties in much the same reason that one's friendships and other personal relationships are network dependent. DMs don't get to determine the values and beliefs of player characters by default; you can speak in generalities (this is not an evil campaign), but to [i]demand[/i] that all characters are religious believers sounds like powertripping to me. You aren't talking about limiting mechanics or classes or races, but specific worldviews and beliefs. That arc better be Hugo worthy. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
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