Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8121171" data-attributes="member: 6801228"><p>I want to take a second to go back to that Ghosts of Saltmarsh example.</p><p></p><p>If memory serves me, Hussar said that the entire group came back and only one of them had proficiency in sailing. With just that information... did the players ignore the premise of the adventure? </p><p></p><p>I frankly know nothing about the Ghosts of Saltmarsh. But, seeing as we do have that sailing is important, I'm going to go through some thought processes. </p><p></p><p>Sailing is a big part of this adventure. </p><p>Someone is going to want to captain the ship. </p><p>I don't want to be part of that discussion where five of us want to be the captain. </p><p>I'll make a different crew member. </p><p></p><p>By this alone, I've eliminated taking the Sailor background and getting "Water Vehicles" </p><p></p><p>Maybe I want to play the ship's cook, and take "Guild Artisan" </p><p>Maybe I want to play into the British Privateer archetype and feel like Soldier represents my service to the country. </p><p>Maybe I want to be a cabinboy/girl who snuck unto the boat at a young age and take Urchin. </p><p>Maybe I want to be the devotee to the Sea Goddess or the Storm God, praying they don't sink our ship, and take Acolyte. </p><p>Maybe I want to play a sailor, but instead of going for the practical side of sailor, I go entertainer bard and have a woman or man at every port of call. I'm a known entertainer at dockside taverns or inns. </p><p></p><p></p><p>And see, all of these people would make perfect sense to find on a ship. Some of them are vital, some of them will be entertaining, some are tropes, and none of them steer the ship. You do not need, nor do you likely want more than two people capable of steering the ship with proficiency. And, that is also important, I don't need proficiency, maybe I can direct a ship, I just suck at it because it isn't my main job. </p><p></p><p>I'd bet a hundred bucks that most of the staff on a ship were not and to this day are not capable navigators or captains. </p><p></p><p></p><p>And this is the only point I want to keep making. Just because players did not come with what you expected, that does not mean they are trying to sabotage your game.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8121171, member: 6801228"] I want to take a second to go back to that Ghosts of Saltmarsh example. If memory serves me, Hussar said that the entire group came back and only one of them had proficiency in sailing. With just that information... did the players ignore the premise of the adventure? I frankly know nothing about the Ghosts of Saltmarsh. But, seeing as we do have that sailing is important, I'm going to go through some thought processes. Sailing is a big part of this adventure. Someone is going to want to captain the ship. I don't want to be part of that discussion where five of us want to be the captain. I'll make a different crew member. By this alone, I've eliminated taking the Sailor background and getting "Water Vehicles" Maybe I want to play the ship's cook, and take "Guild Artisan" Maybe I want to play into the British Privateer archetype and feel like Soldier represents my service to the country. Maybe I want to be a cabinboy/girl who snuck unto the boat at a young age and take Urchin. Maybe I want to be the devotee to the Sea Goddess or the Storm God, praying they don't sink our ship, and take Acolyte. Maybe I want to play a sailor, but instead of going for the practical side of sailor, I go entertainer bard and have a woman or man at every port of call. I'm a known entertainer at dockside taverns or inns. And see, all of these people would make perfect sense to find on a ship. Some of them are vital, some of them will be entertaining, some are tropes, and none of them steer the ship. You do not need, nor do you likely want more than two people capable of steering the ship with proficiency. And, that is also important, I don't need proficiency, maybe I can direct a ship, I just suck at it because it isn't my main job. I'd bet a hundred bucks that most of the staff on a ship were not and to this day are not capable navigators or captains. And this is the only point I want to keep making. Just because players did not come with what you expected, that does not mean they are trying to sabotage your game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
Top