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General Tabletop Discussion
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As a Player, why do you play in games you haven't bought into?
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<blockquote data-quote="Raunalyn" data-source="post: 8122168" data-attributes="member: 72670"><p>I think you're misinterpreting my argument. We discussed our characters together before session zero when the DM was present. Then we made those exact characters during session zero.</p><p></p><p></p><p>We play online. He was in the Discord call when we had our discussion. He was involved in the discussion in so much as he provided what generation method we would use, what races and classes were available, etc. If he didn't like one of the characters during that process, he had an option to completely veto that character then. The interesting thing about his instructions to not make characters before session zero is that all 5 of these players made their characters before session zero. Some of us waited to finish our characters during session zero.</p><p></p><p>So, there are a few scenarios here; either he didn't communicate that requirement as well as he thought he did, or, as I suggested, all of us are in the habit of presenting our characters during session zero for DM approval and to discuss how we are connected. Hussar's mini-game helped us establish that connection to each other and to the town. What difference would it have made if we had created characters prior to session zero to play that mini-game, or to make the characters during session zero to do the exact same thing?</p><p></p><p>What makes you think my character wasn't tied to the setting? I explained several times in this very thread how I was connected; I was a charlatan who was selling my wares to the town. Someone in the town thought of me as a fraud, so I was doing good deeds for the town to gain the good-will of the townsfolk so I could continue with my scam. One of the other PCs was my guard. That ties me to the town, ties me to an NPC, and ties me to another character. All established during the mini-game. </p><p></p><p>I will give Hussar the benefit of the doubt in that he didn't have time to do anything with it...as I stated before, I had to drop out early. Things might have gone differently in the game if I had remained; one of the players likes the tactical aspect of the game...i.e. combat. Another is a bit loud and has a tendency to talk over other players (this happens sometimes...Hussar does that too. Nothing negative about either of them because strong personalities do that). He tends to try to tell everyone else what to do. A third likes to make unique and quirky characters, and the 4th likes to role-play. Me, I tend to think that I am a balance of all of this and try to be the one to keep focus (not always successful). Maybe if I had stayed, I could have helped keep focus. But life happens.</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 8122168, member: 72670"] I think you're misinterpreting my argument. We discussed our characters together before session zero when the DM was present. Then we made those exact characters during session zero. We play online. He was in the Discord call when we had our discussion. He was involved in the discussion in so much as he provided what generation method we would use, what races and classes were available, etc. If he didn't like one of the characters during that process, he had an option to completely veto that character then. The interesting thing about his instructions to not make characters before session zero is that all 5 of these players made their characters before session zero. Some of us waited to finish our characters during session zero. So, there are a few scenarios here; either he didn't communicate that requirement as well as he thought he did, or, as I suggested, all of us are in the habit of presenting our characters during session zero for DM approval and to discuss how we are connected. Hussar's mini-game helped us establish that connection to each other and to the town. What difference would it have made if we had created characters prior to session zero to play that mini-game, or to make the characters during session zero to do the exact same thing? What makes you think my character wasn't tied to the setting? I explained several times in this very thread how I was connected; I was a charlatan who was selling my wares to the town. Someone in the town thought of me as a fraud, so I was doing good deeds for the town to gain the good-will of the townsfolk so I could continue with my scam. One of the other PCs was my guard. That ties me to the town, ties me to an NPC, and ties me to another character. All established during the mini-game. I will give Hussar the benefit of the doubt in that he didn't have time to do anything with it...as I stated before, I had to drop out early. Things might have gone differently in the game if I had remained; one of the players likes the tactical aspect of the game...i.e. combat. Another is a bit loud and has a tendency to talk over other players (this happens sometimes...Hussar does that too. Nothing negative about either of them because strong personalities do that). He tends to try to tell everyone else what to do. A third likes to make unique and quirky characters, and the 4th likes to role-play. Me, I tend to think that I am a balance of all of this and try to be the one to keep focus (not always successful). Maybe if I had stayed, I could have helped keep focus. But life happens. [/QUOTE]
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As a Player, why do you play in games you haven't bought into?
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