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General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
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<blockquote data-quote="Chaosmancer" data-source="post: 8122185" data-attributes="member: 6801228"><p>I get what the OP is, but that was not what Sabathius was presenting. </p><p></p><p>He presented a hypothetical. Raunalyn answered that hypothetical as presented. </p><p></p><p>Then Sabathius countered by asking if the characters could be recognize each other and be recognized by the town in minute one. </p><p></p><p>That was not part of the hypothetical they presented, so why act like it was a legitimate counter to the response Raunalyn crafted. If that was supposed to be part of the initial hypothetical, I certainly didn't catch it. And so I'm wondering why there were these additional stipulations added in after the answer was given. </p><p></p><p></p><p></p><p>Sure, for the OP, being recognized by the town is important... but if we are taking the OPs exact scenario, then that could still be trivially accomplished in some ways. Such as the townsfolk recognizing the author bard, or maybe the soldier has an old war buddy in town. </p><p></p><p>Yes, the characters did not already include those elements, but they came into session 0 with characters, and those characters could still be molded to match those expectations. So I'm still not understanding how what the players did was so terrible. Did they do something he told them not to do in making the characters early? Yes, but that was standard practice for this group, so that is a minor infraction at best. And everything the DM wanted to accomplish sounds like it was still accomplishable. So... why wasn't it?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8122185, member: 6801228"] I get what the OP is, but that was not what Sabathius was presenting. He presented a hypothetical. Raunalyn answered that hypothetical as presented. Then Sabathius countered by asking if the characters could be recognize each other and be recognized by the town in minute one. That was not part of the hypothetical they presented, so why act like it was a legitimate counter to the response Raunalyn crafted. If that was supposed to be part of the initial hypothetical, I certainly didn't catch it. And so I'm wondering why there were these additional stipulations added in after the answer was given. Sure, for the OP, being recognized by the town is important... but if we are taking the OPs exact scenario, then that could still be trivially accomplished in some ways. Such as the townsfolk recognizing the author bard, or maybe the soldier has an old war buddy in town. Yes, the characters did not already include those elements, but they came into session 0 with characters, and those characters could still be molded to match those expectations. So I'm still not understanding how what the players did was so terrible. Did they do something he told them not to do in making the characters early? Yes, but that was standard practice for this group, so that is a minor infraction at best. And everything the DM wanted to accomplish sounds like it was still accomplishable. So... why wasn't it? [/QUOTE]
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As a Player, why do you play in games you haven't bought into?
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