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General Tabletop Discussion
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As a Player, why do you play in games you haven't bought into?
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<blockquote data-quote="Dire Bare" data-source="post: 8122315" data-attributes="member: 18182"><p>Old school design, where characters have much less options . . . it's not pointlessly rigid and narrow. You're confusing "<em>what I don't like</em>" with "<em>bad design</em>".</p><p></p><p>If old school design isn't for you, fantastic. But it emphasizes different aspects of the D&D hobby that some folks do enjoy. If each time you play a fighter, your character abilities are mostly the same you have to differentiate your characters with . . . wait for it . . . ROLE PLAYING. Not that you can't role play in modern D&D with it's plethora of character options, you certainly can. But in old school D&D, you are kind of forced to engage your creativity muscles a little more if you want your character to feel unique and fully realized.</p><p></p><p>To have a preference for modern games over old school games is fine, you're likely in the majority. But to categorize an entire (sub)genre of games as "<em>pointlessly rigid and narrow</em>" lacks vision and an empathy that different folks like different things.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8122315, member: 18182"] Old school design, where characters have much less options . . . it's not pointlessly rigid and narrow. You're confusing "[I]what I don't like[/I]" with "[I]bad design[/I]". If old school design isn't for you, fantastic. But it emphasizes different aspects of the D&D hobby that some folks do enjoy. If each time you play a fighter, your character abilities are mostly the same you have to differentiate your characters with . . . wait for it . . . ROLE PLAYING. Not that you can't role play in modern D&D with it's plethora of character options, you certainly can. But in old school D&D, you are kind of forced to engage your creativity muscles a little more if you want your character to feel unique and fully realized. To have a preference for modern games over old school games is fine, you're likely in the majority. But to categorize an entire (sub)genre of games as "[I]pointlessly rigid and narrow[/I]" lacks vision and an empathy that different folks like different things. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
As a Player, why do you play in games you haven't bought into?
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