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"As a whole, 3rd Party Products Make D&D Better." (a poll)
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<blockquote data-quote="Velderan" data-source="post: 8882503" data-attributes="member: 7038056"><p>On that, I agree. 3pp content can often be unbalanced due to a lack of proper playtesting or understanding of the 5e action economy as some have pointed out. As a DM if you allow 1 player to use a subclass they found in a 3pp, you run the risk of being accused of favoritism if you say no to another player's horribly unbalanced request. For that reason, I don't allow 3pp player material at my table. That being said, I voted true because where 3pp can really shine is with DM material.</p><p></p><p>How do you want to handle a player trying to build a stronghold? WotC material is pretty much non-existent on the subject, but MCDM's Strongholds and Followers has some good material to help get you started on thinking out how to handle it. Want some help designing unique taverns and inns with distinct menus that add that extra level of detail to your campaign? Loresmyth's Remarkable Inns and Their Drinks has some pretty interesting ideas to work with. You obviously don't need any of this stuff, but at a minimum IMO it's incredibly hard to argue the overall game is worse off with it being available. As you mentioned in your first post, it's a bit of trial and error to find the publishers that make content you enjoy and can use.</p></blockquote><p></p>
[QUOTE="Velderan, post: 8882503, member: 7038056"] On that, I agree. 3pp content can often be unbalanced due to a lack of proper playtesting or understanding of the 5e action economy as some have pointed out. As a DM if you allow 1 player to use a subclass they found in a 3pp, you run the risk of being accused of favoritism if you say no to another player's horribly unbalanced request. For that reason, I don't allow 3pp player material at my table. That being said, I voted true because where 3pp can really shine is with DM material. How do you want to handle a player trying to build a stronghold? WotC material is pretty much non-existent on the subject, but MCDM's Strongholds and Followers has some good material to help get you started on thinking out how to handle it. Want some help designing unique taverns and inns with distinct menus that add that extra level of detail to your campaign? Loresmyth's Remarkable Inns and Their Drinks has some pretty interesting ideas to work with. You obviously don't need any of this stuff, but at a minimum IMO it's incredibly hard to argue the overall game is worse off with it being available. As you mentioned in your first post, it's a bit of trial and error to find the publishers that make content you enjoy and can use. [/QUOTE]
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"As a whole, 3rd Party Products Make D&D Better." (a poll)
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