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As DM, ever TRIED a T.P.K. -- and FAILED?
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<blockquote data-quote="Rel" data-source="post: 1427822" data-attributes="member: 99"><p>I love those books. I just finished Paths of the Dead last night (way late last night after a D&D session <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> ). In an upcoming Mage: The Sorcerer's Crusade game, I plan for my character to affect that manner of speaking. It is going to be a challenge but I think it will be fun.</p><p></p><p>As to the topic at hand, I've haven't attempted a TPK or party capture in years that I tried to run in-game. Any time (which is almost never) I want the party captured, I just make it a fait accompli to avoid any ill feelings among the group. There was one time when I wish the GM had done the same:</p><p></p><p>We (three 3rd level characters) were investigating these Drow ruins and were about to exit the place through a meandering series of 5' wide tunnels when we were beset by Hobgoblins. They had obviously entered the same way we did and were trying to prevent us from leaving. Because of the narrow corridors, they could only come at us one at a time at first. Eventually they found ways around behind us but by then we were actively backing down these corridors to find a way around them.</p><p></p><p>At first we figured that it was half a dozen of them but quickly revised our opinion to around a dozen. Soon we were thinking that there must be more like 20 or 25. After that, we lost count for a while. And still they kept coming. Thanks to the prowess of the Fighter and Rogue and my Elven Cleric/Wizard casting Shield and doing a lot of "5' step, shoot my Longbow" routine, we managed to keep killing them.</p><p></p><p>Finally we fought our way almost all the way out when we were beset by a Drider who rapidly Webbed us and put us unconscious. Unfortunately for him, we had utterly destroyed his small army of Hobgoblins. When we tallied it up, we killed 48 out of 50 of them between the three of us.</p><p></p><p>At the end of the session, the GM indicated that he only wanted to try and capture us so that the Drider could threaten us, take the artifact we had found and leave. I asked why the Drider didn't have the Hobgoblins Grapple us (which would have worked easily). He said it never occurred to him. :\ </p><p></p><p>In his defense, this was the first time he had run a full fledged campaign, but still...yuck. It sure sucked to acquit ourselves so well against so many enemies only to be railroaded into a final "capture sequence" against a bad guy over double our CR rating.</p></blockquote><p></p>
[QUOTE="Rel, post: 1427822, member: 99"] I love those books. I just finished Paths of the Dead last night (way late last night after a D&D session :eek: ). In an upcoming Mage: The Sorcerer's Crusade game, I plan for my character to affect that manner of speaking. It is going to be a challenge but I think it will be fun. As to the topic at hand, I've haven't attempted a TPK or party capture in years that I tried to run in-game. Any time (which is almost never) I want the party captured, I just make it a fait accompli to avoid any ill feelings among the group. There was one time when I wish the GM had done the same: We (three 3rd level characters) were investigating these Drow ruins and were about to exit the place through a meandering series of 5' wide tunnels when we were beset by Hobgoblins. They had obviously entered the same way we did and were trying to prevent us from leaving. Because of the narrow corridors, they could only come at us one at a time at first. Eventually they found ways around behind us but by then we were actively backing down these corridors to find a way around them. At first we figured that it was half a dozen of them but quickly revised our opinion to around a dozen. Soon we were thinking that there must be more like 20 or 25. After that, we lost count for a while. And still they kept coming. Thanks to the prowess of the Fighter and Rogue and my Elven Cleric/Wizard casting Shield and doing a lot of "5' step, shoot my Longbow" routine, we managed to keep killing them. Finally we fought our way almost all the way out when we were beset by a Drider who rapidly Webbed us and put us unconscious. Unfortunately for him, we had utterly destroyed his small army of Hobgoblins. When we tallied it up, we killed 48 out of 50 of them between the three of us. At the end of the session, the GM indicated that he only wanted to try and capture us so that the Drider could threaten us, take the artifact we had found and leave. I asked why the Drider didn't have the Hobgoblins Grapple us (which would have worked easily). He said it never occurred to him. :\ In his defense, this was the first time he had run a full fledged campaign, but still...yuck. It sure sucked to acquit ourselves so well against so many enemies only to be railroaded into a final "capture sequence" against a bad guy over double our CR rating. [/QUOTE]
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