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"....as if you were concentrating on a spell"
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<blockquote data-quote="Flamestrike" data-source="post: 8170034" data-attributes="member: 6788736"><p>At low level. It does scale as you advance in level, and has a fantastic action economy (free action to use, <em>after </em>you land the hit)</p><p></p><p></p><p></p><p>2-6 times per day. It also scales with proficiency bonus in uses per day.</p><p></p><p></p><p></p><p>No it doesn't 'prevent' <em>anything</em>. You can still use Hunters Mark or whatever on subsequent rounds; it's just if you do, Favoured Foe ends.</p><p></p><p>Seeing as Favored enemy wasnt doing much anyway for you (advantage on Int checks for lore and a language) that's not a total waste.</p><p></p><p>It simply gives you an extra option for those times when you're not concentrating on anything, wanna use your bonus action for something else (sending your Beastmaster pet into attack, TWF, firing a second hand crossbow, using some other Bonus action ability or feature like Monster Hunter Rangers 'Hunter eye', find yourself in an AMF or out of spells etc), and want some extra damage.</p><p></p><p>Rangers didnt (and dont) need extra damage on top of Hunters Mark to be competitive (especially at low to mid level where they're one of the best DPR kings in the game). What they needed (and still to some degree need) is an incentive to stick with the class past around 6th level or so.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8170034, member: 6788736"] At low level. It does scale as you advance in level, and has a fantastic action economy (free action to use, [I]after [/I]you land the hit) 2-6 times per day. It also scales with proficiency bonus in uses per day. No it doesn't 'prevent' [I]anything[/I]. You can still use Hunters Mark or whatever on subsequent rounds; it's just if you do, Favoured Foe ends. Seeing as Favored enemy wasnt doing much anyway for you (advantage on Int checks for lore and a language) that's not a total waste. It simply gives you an extra option for those times when you're not concentrating on anything, wanna use your bonus action for something else (sending your Beastmaster pet into attack, TWF, firing a second hand crossbow, using some other Bonus action ability or feature like Monster Hunter Rangers 'Hunter eye', find yourself in an AMF or out of spells etc), and want some extra damage. Rangers didnt (and dont) need extra damage on top of Hunters Mark to be competitive (especially at low to mid level where they're one of the best DPR kings in the game). What they needed (and still to some degree need) is an incentive to stick with the class past around 6th level or so. [/QUOTE]
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